Housepets! Tails of Babylon! * Developer's Thread *

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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GameCobra »

You should include Tybalt not just because of story reasons, but just because he would be fun to try out in the story. I bet Rick would love to see such a character in the game :D

That said, Tybalt looks fun. Getting some ideas for his battle moves already.

Side note: Changed Tiger's move set to make him tanky as well as a health stealing type fighter. Before he was just a health stealing fighter.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

D-Rock wrote: It's a big download, at around 700 MB.
732 last I checked. I'm probably going to compress new sound files into MP3 or WMA before I post from now on.

Anyways, full on QA testing isn't really necessary at this point as we've yet to finish a second chapter and many fixes from the demo haven't been updated, so I would assume they will be patched in Dv4, whenever that is.

On a related note, once I finish the remix, early event release single, and webshow episode I've been working on, I'll be getting back on this, so what are all the new areas in Ch. 2 that need BGMs? I'll also do Sabby's house's BGM, don't worry. I remembered. :P
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

GameCobra wrote: Changed Tiger's move set to make him tanky as well as a health stealing type fighter. Before he was just a health stealing fighter.
Sounds a bit OP. :? You might need to balance with low ATK.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GameCobra »

It boils down to deciding whether Tiger will steal health in the fights or focus on healing himself. can't have both. =3
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Ezaz »

Is not having working headphones a problem? Because whenever I launch it it shows "Failed to initialise DirectX audio".
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

I see Tiger being someone who steals help for himself a lot more than being a tank.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

Ezaz wrote:Is not having working headphones a problem? Because whenever I launch it it shows "Failed to initialise DirectX audio".
New Windows 10 user? If so, you'll need to replace your audio driver with Realtek HD Win10. It's free on the Realtek website (assuming you still have the old driver installed).
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

GreatKitsune wrote:
D-Rock wrote: It's a big download, at around 700 MB.
732 last I checked. I'm probably going to compress new sound files into MP3 or WMA before I post from now on.

Anyways, full on QA testing isn't really necessary at this point as we've yet to finish a second chapter and many fixes from the demo haven't been updated, so I would assume they will be patched in Dv4, whenever that is.

On a related note, once I finish the remix, early event release single, and webshow episode I've been working on, I'll be getting back on this, so what are all the new areas in Ch. 2 that need BGMs? I'll also do Sabby's house's BGM, don't worry. I remembered. :P
Might I suggest AAC format, It was designed to set a high compression rate while still keeping most of the quality. Plus it's still modern, and the codec is being experimented with. So it may be even smaller within the next few years.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Ezaz »

GreatKitsune wrote:
New Windows 10 user? If so, you'll need to replace your audio driver with Realtek HD Win10. It's free on the Realtek website (assuming you still have the old driver installed).
I've had windows 10 for quite a while now and this has never happened. My computer says the realtek drivers are up to date as well.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

Ezaz wrote:
GreatKitsune wrote:
New Windows 10 user? If so, you'll need to replace your audio driver with Realtek HD Win10. It's free on the Realtek website (assuming you still have the old driver installed).
I've had windows 10 for quite a while now and this has never happened. My computer says the realtek drivers are up to date as well.
Actually that just may be your issue, check and see if your driver moved your device...
I've vista so mine is a little different but go here and try to change it and see what happens.
Volume mixer\Devices\"Conexant","SPID-Interface device" "Ws_Audio"
I had a similar problem only one month ago because my newly updated driver rearranged my settings.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

@Cobra: How exactly would Tiger even steal health? In that case, I kind of think of Tiger having only self-healing skills. Still, how?

@Ezaz: Well, that sucks. There aren't any auditory cues to worry about, but it really sets the atmosphere. I've upgraded to Windows 10 and haven't had that issue, so can't help there.

@Kitsune: I really only remember the GODC being the next important area in Ch. 2. We could use one for the "feral village" and maybe we could come up with a new area of the forest where Blu-e resides. Has a daytime Babylon Gardens theme been done yet?
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

Has a daytime Babylon Gardens theme been done yet?
I'll see what I can do. I finally have my mixer again.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

Unusuallynamedperson wrote:
Has a daytime Babylon Gardens theme been done yet?
I'll see what I can do. I finally have my mixer again.
It has, actually, but it's too quiet. I keep forgetting to fix it.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Alright, so which one was it again? :oops:

I haven't downloaded all of them, most of what I have is whatever came with the demos and the Shadow soundtrack. By the way, think I'll take another break from weapons. Maybe I could find decent tutorials.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

Well its not like there is a definite release date for this so you can take all the time you need.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

D-Rock wrote:Alright, so which one was it again? :oops:
BGM 2. :lol:
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Had to do
A LOT
more digging than I needed to find the track. Funny how I completely forgot about it, yet I was the one to suggest it as the BG theme. Playful tune, so looking forward to the corrected version whenever you get to it.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GameCobra »

@Cobra: How exactly would Tiger even steal health? In that case, I kind of think of Tiger having only self-healing skills. Still, how?
Enchanted weapons. Bite attacks were initially going to be the go-to drain attacks, but i changed my mind and made those enemy-only attacks.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Invisan »

Since i didnt really follow the Thread for a long time. Are the enemy's able to heal themselves through potions/food or something?
Cause if so Tigers healing abilities could come through stealing those from the enemy's (if possible).
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

http://www.4shared.com/mp3/8cy4thpBba/O ... _pets.html
Hello. Kitsune approved this one, tell me what you think. :mrgreen:
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by SuperStar »

Wow, that's a pretty snazzy track. Sounds like it should play at the Miltons' mansion or something.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

SuperStar wrote:Wow, that's a pretty snazzy track. Sounds like it should play at the Miltons' mansion or something.
I hadn't thought of the mansion, but it does seem fitting now that you mention it.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

GreatKitsune wrote:
SuperStar wrote:Wow, that's a pretty snazzy track. Sounds like it should play at the Miltons' mansion or something.
I hadn't thought of the mansion, but it does seem fitting now that you mention it.
I'm starting to wish that I knew what the mansion looks like, sorry if you added it to the newer demo...I only have finished the old one.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GameCobra »

Invisan wrote:Since i didnt really follow the Thread for a long time. Are the enemy's able to heal themselves through potions/food or something?
Cause if so Tigers healing abilities could come through stealing those from the enemy's (if possible).
Haven't done it on any monsters yet, but yes, they can. But it's not like Tiger will be stealing food from, say, a slime - demon or dragon. or ghosts. =P
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

GameCobra wrote:
Invisan wrote:Since i didnt really follow the Thread for a long time. Are the enemy's able to heal themselves through potions/food or something?
Cause if so Tigers healing abilities could come through stealing those from the enemy's (if possible).
Haven't done it on any monsters yet, but yes, they can. But it's not like Tiger will be stealing food from, say, a slime - demon or dragon. or ghosts. =P
Or gargoyle, or mythical demigod, or sentient appendage, or shadow-creature, or Kari-*brick'd*
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Music was nice. At first, felt like the farm, but then it felt fitting for an upper-society home. Also, am I right in guessing that Tiger's HP stealing ability is learned later on his skill list? Seems odd for him to have it early, considering he has no magical skills.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

D-Rock wrote:Music was nice. At first, felt like the farm, but then it felt fitting for an upper-society home. Also, am I right in guessing that Tiger's HP stealing ability is learned later on his skill list? Seems odd for him to have it early, considering he has no magical skills.
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Don't want to intrude to much here, but you could add it to his abilities, and say that he sucks the life-force out of his enemies, then take like I.D.K. one or two points away from the enemy. I did see something similar on an RPG before. Then he could technically take energy from any being...but if it was me, I'd make it so that the more powerful the enemy the less damage he does, and the less the character receives from the ability. I know you were discussing spells as not an option, but I was thinking maybe you could use the miltons and have them give Tiger some form of device that allows him to do so. It wouldn't be completely inaccurate, as he does know the miltons...and, blew up their studio but hey relations are close enough!
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

Unusuallynamedperson wrote: Don't want to intrude to much here, but you could add it to his abilities, and say that he sucks the life-force out of his enemies, then take like I.D.K. one or two points away from the enemy.
Any suggestions are welcome, as log as they aren't too tangent or conflict with the canon. :)
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

That sounds like it would work out quite nicely for the game actually.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

I don't see the Miltons' trusting him with any of that kind of stuff. He's blown up their studio and pretty much destroyed their pie-eating contest. I have an idea for said device; maybe it was the result of studying the mana, but now that it's gone, they can't make much else. Still, I'd think that Tiger would be the last guy they would give it to.

Anyway, go ahead and leave suggestions. If we need to, we'll figure out how to scale it back if necessary, or add to it to bring it up to how it would likely be in the real thing.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

There is no way the Milton's would give Tiger anything after the thousands of dollars he caused them.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by SuperStar »

D-Rock wrote:I don't see the Miltons' trusting him with any of that kind of stuff. He's blown up their studio and pretty much destroyed their pie-eating contest. I have an idea for said device; maybe it was the result of studying the mana, but now that it's gone, they can't make much else. Still, I'd think that Tiger would be the last guy they would give it to.

Anyway, go ahead and leave suggestions. If we need to, we'll figure out how to scale it back if necessary, or add to it to bring it up to how it would likely be in the real thing.
It's simple. Karishad stole it, and through whatever means, Tiger has it now.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

...you know, I'm just going to say I don't really like the life-sucking device idea, but that reasoning makes all the sense it needs, Star.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

SuperStar wrote:
D-Rock wrote:I don't see the Miltons' trusting him with any of that kind of stuff. He's blown up their studio and pretty much destroyed their pie-eating contest. I have an idea for said device; maybe it was the result of studying the mana, but now that it's gone, they can't make much else. Still, I'd think that Tiger would be the last guy they would give it to.

Anyway, go ahead and leave suggestions. If we need to, we'll figure out how to scale it back if necessary, or add to it to bring it up to how it would likely be in the real thing.
It's simple. Karishad stole it, and through whatever means, Tiger has it now.
It's a great idea, but why would Karishad have to steal it if he practically lives with them now? I mean, I am just wondering how that part would...play out?
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

Unusuallynamedperson wrote:
SuperStar wrote:
D-Rock wrote:I don't see the Miltons' trusting him with any of that kind of stuff. He's blown up their studio and pretty much destroyed their pie-eating contest. I have an idea for said device; maybe it was the result of studying the mana, but now that it's gone, they can't make much else. Still, I'd think that Tiger would be the last guy they would give it to.

Anyway, go ahead and leave suggestions. If we need to, we'll figure out how to scale it back if necessary, or add to it to bring it up to how it would likely be in the real thing.
It's simple. Karishad stole it, and through whatever means, Tiger has it now.
It's a great idea, but why would Karishad have to steal it if he practically lives with them now? I mean, I am just wondering how that part would...play out?
On second thought it is Karishad, so NEVERMIND!
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GameCobra »

Karishad does what he thinks is best. he doesn't consider it stealing, but is usually the permissable type. =P

There's always a way to incorporate a reason behind game mechanics, but sometimes there really doesn't need to be an explanation if stumped. In the case of Tiger, his HP draining is just a theme: He's always hungry. If there has to be a logic behind it, you could just chalk it up to magic or weapons at the very least. In this case, like i mentioned earlier - enchanted weapons.

Also, regarding HP draining attacks: I ended up having to rework Tiger last night. It was suppose to drain HP by a percentage of damage done to the target, but the drain mechanic once i started testing it yesterday turned out not to be what i thought it was. draining - absorbing magic? weird. So instead, his weapons will increase the amount of healing he receives from anything, including items and magic. reworking on his special moves to instead find ways of taunting and going with the good old cookie jar/mini-fridge/lunch box ability: a 1K heal on himself that costs 35 TP and scales with his weapon.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

Karishad has SOME sense about him so I doubt even if he stole it, he would go give it to Tiger.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Unusuallynamedperson »

GameCobra wrote:Karishad does what he thinks is best. he doesn't consider it stealing, but is usually the permissable type. =P

There's always a way to incorporate a reason behind game mechanics, but sometimes there really doesn't need to be an explanation if stumped. In the case of Tiger, his HP draining is just a theme: He's always hungry. If there has to be a logic behind it, you could just chalk it up to magic or weapons at the very least. In this case, like i mentioned earlier - enchanted weapons.

Also, regarding HP draining attacks: I ended up having to rework Tiger last night. It was suppose to drain HP by a percentage of damage done to the target, but the drain mechanic once i started testing it yesterday turned out not to be what i thought it was. draining - absorbing magic? weird. So instead, his weapons will increase the amount of healing he receives from anything, including items and magic. reworking on his special moves to instead find ways of taunting and going with the good old cookie jar/mini-fridge/lunch box ability: a 1K heal on himself that costs 35 TP and scales with his weapon.
Or, actually instead of Karishad you could per say that butch or fallstaf stole it and gave it to tiger as for doing some form of favor?
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by GreatKitsune »

Just have him find it in the forest, in a shrine to the Opener.
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

This may be the first time that we've tried to justify such a small skill for a minor character.
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