Case: Housepets!-A Choose Your Own Adventure Game
Re: Case: Housepets!-A Choose Your Own Adventure Game
Swing left to stun Palpatine then convince Vader.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
"Palpatine" is definitely going for a forward thrust. I say "Luke" sidesteps, but continues to try to convince "Vader" without taking his eyes off "Palpatine".
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Re: Case: Housepets!-A Choose Your Own Adventure Game
"How... *pant* little faith you have in your student... He's not a mindless puppet."
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Well, the point of the improvise option is that you explain what you'll do . It's basically the "other" option when filling out a paper, so you can do a more specific action or use and item in your inventory/the environment. Though really people tend to mix that with the given options so it's kinda irrelevant other than to remind people that they can do that.Saturn381 wrote:I'm going with 6: Improvise.
I like how well that's written so much that I'm going to add that to the scene. You get a bonusu. It does nothing, but hopefully you are proud of yourself.Buster wrote:"How... *pant* little faith you have in your student... He's not a mindless puppet."
I should really stop giving myself more things to draw for the sake of a joke, I have Housepets to Fanimate. I have way to much power.
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D-Rock wrote:Okay, let's get on. Bring up the Rule of Two, which will mean the death of either Luke or Vader, as Palpatine won't have two apprentices. Vader won't want to lose his family again, as it was in his trying to save them that he turned to the dark side.
As for the actual battle, it looks like Palpatine is going for a forward thrust. Maybe sidestep, but I'm not sure on how to counterattack considering the injured left arm.
FancyHat wrote:I say we rush him, sidestep the sabre and give him a good ol' fashioned trench whacking! (AKA the beating over the head with either a blade, blunt object or just with ya bare hands)
Tales wrote:I second D-Rock
(FYI, you can only control one main character at a time. When you control one main character, the others will act on their own accord. The only way to make decisions for another character is to switch to them, or try to suggest they do something which may or may not work depending on the character's personality, relation with your character, their motive, ect.)Render wrote:Yeah, sidestep to the right and Vader uses the force (I assume he also has the force...) to push Palpatine's attack to the left, so he doesn't strike Luke.
Vader also takes Luke's side with that action and Palpatine might be slightly confused.
Naro Rivers wrote:"Palpatine" is definitely going for a forward thrust. I say "Luke" sidesteps, but continues to try to convince "Vader" without taking his eyes off "Palpatine".
You successfully dodge Palpatine's attack by sidestepping! He's open for an attack!
"Luke": How... *pant* little faith you have in your student... He's not a mindless puppet!
DigitalBrave3 wrote:Option 1?
HellishK9 wrote:Swing left to stun Palpatine then convince Vader.
You counter Palpatine with a swing from the left. Due to your injury in your left arm, your swing isn't as strong, but it still grazes his left arm (payback!).
"Palpatine": DEAH!!
"Luke": Father, if he has his way, either me or you will die! Don't let him decide your fate for you!
"Palpatine": Enough! *Hack* *Wheeze* I yield! You've proven that I cannot best you in combat... *Cough!* *Inhale* I have no choice but to surrender, I withdraw my weapon. There's nothing more I can do!
Action:
1: "Really?-- I mean, THAT'S RIGHT!"
2: Put away lightsaber
3: Attack Palpatine
4: "Is this a trick?"
5: Improvise
Re: Case: Housepets!-A Choose Your Own Adventure Game
I'm gonna go with 4: "Is this a trick?".
Re: Case: Housepets!-A Choose Your Own Adventure Game
We know he's gonna shock us, but Luke doesn't know that... So...
"Is this a trick?" While still being battle ready.
"Is this a trick?" While still being battle ready.
Re: Case: Housepets!-A Choose Your Own Adventure Game
Yeah... Can't really do much else without tossing an A-bomb at the forth wall.
Option 4. But like Superstar said, be ready for anything!
Option 4. But like Superstar said, be ready for anything!
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Tell him to drop the saber, then use the force to pick it up yourself without getting too close.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
He's comin' in with a fistful of lightnin'!(Cheers to those who get that reference.)
I say we be prepared for that zap, and like yet again rush to his side before he gets the chance to do that zap, and give him a good ol' trench whacking!
*Pulls out A Dueling Flintlock* Don't even think about bricking me for that reference.
I say we be prepared for that zap, and like yet again rush to his side before he gets the chance to do that zap, and give him a good ol' trench whacking!
*Pulls out A Dueling Flintlock* Don't even think about bricking me for that reference.
"Crimes?" "Crimes."
Re: Case: Housepets!-A Choose Your Own Adventure Game
Is this a trick? Make sure Vader is not gonna come up behind you.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Yeah, option 4, but ready your lightsaber if he tries his lightning, then go all Mace Windu on him! (preferably with Vader taking your side this time...)
P.S. that brick still hurts!
P.S. that brick still hurts!
I thought about changing my signature but decided against it, it's too much work!
Re: Case: Housepets!-A Choose Your Own Adventure Game
I just now realized how well that would parrel. For our dear ol' darth, this would be Deja-vu.Mistacheeeez wrote:Yeah, option 4, but ready your lightsaber if he tries his lightning, then go all Mace Windu on him! (preferably with Vader taking your side this time...)
P.S. that brick still hurts!
Re: Case: Housepets!-A Choose Your Own Adventure Game
It was being spared by Luke and then seeing him tortured by the emperor that finally got Vader to turn. Let's see what we can do.
I agree with Buster on using the Force to take away the lightsaber. A Jedi will not attack someone without a weapon, and Luke realized what he was becoming when he beat Vader in the movie, which would have ended up aiding Palpatine's plan.
I agree with Buster on using the Force to take away the lightsaber. A Jedi will not attack someone without a weapon, and Luke realized what he was becoming when he beat Vader in the movie, which would have ended up aiding Palpatine's plan.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Make the kind of face like '...You're ******* serious?" in an irritated way. Then tell him to drop the saber, and when he does, run him through with your own!
Let's give it everything we've got! Get ready, because it's Punishment Time!
-Monokuma
What? Even if I like dark topics, I can't resist cuteness.
-Monokuma
What? Even if I like dark topics, I can't resist cuteness.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
"Luke" probably isn't prepared for Force Lightning; he hasn't yet encountered it. However, he also doesn't trust the emperor as far as he can throw him. Say:
"Is this a trick?"
Whilst taking a defensive stance.
"Is this a trick?"
Whilst taking a defensive stance.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
I agree with the "Is this a trick" option while still being careful and ready to fight, taking the lightsaber is a good idea too.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
I still say our first priority should be disarming him so he cant just pull the saber back out the minute we look elswhere.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Don't worry ol' chap, that one was a goodin'. Mitacheeeez's was just a sin in writing, I aint takin' that chance after the Webcomic Relief review for Housepets!FancyHat wrote:*Pulls out A Dueling Flintlock* Don't even think about bricking me for that reference.
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Saturn381 wrote:I'm gonna go with 4: "Is this a trick?".
SuperStar wrote:We know he's gonna shock us, but Luke doesn't know that... So...
"Is this a trick?" While still being battle ready.
Tales wrote:Yeah... Can't really do much else without tossing an A-bomb at the forth wall.
Option 4. But like Superstar said, be ready for anything!
Buster wrote:Tell him to drop the saber, then use the force to pick it up yourself without getting too close.
HellishK9 wrote:Is this a trick? Make sure Vader is not gonna come up behind you.
Mistacheeeez wrote:Yeah, option 4, but ready your lightsaber if he tries his lightning, then go all Mace Windu on him! (preferably with Vader taking your side this time...)
P.S. that brick still hurts!
Naro Rivers wrote:"Luke" probably isn't prepared for Force Lightning; he hasn't yet encountered it. However, he also doesn't trust the emperor as far as he can throw him. Say:
"Is this a trick?"
Whilst taking a defensive stance.
Render wrote:I agree with the "Is this a trick" option while still being careful and ready to fight, taking the lightsaber is a good idea too.
"Luke": Is this some sort of trick?
"Palpanine": Nnnno.
(Conveniently timed thunder in the distance)
"Palpatine": ...Yes.
"Luke": ACK!
Palpatine suddenly used "force lightning", but since you where on guard you managed to block the attack. However...
You are pushed back in recoil, causing you to fall down the stairs. You certainly weren't expecting THAT to happen.
"Luke": Gyk! Stupid sith lords making up force powers such bunk...
"Palpatine": Young fool. Only now, at the end, do you understand...
(More conveniently timed thunder in the distance)
"Palpatine": Your feeble skills are no match for the power of the darkside... You will pay the price for your lack of vision!
"Luke": Father! PLEASE!
Action:
1)...
2)Grab Palpatine (Mental Check)
3)Attack Palpatine (Mental Check)
4)Special? (Mental Check)
5)Improvise (Mental Check)
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Option 2: grab Palpatine
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Option 3. Attack that guy.
Let's give it everything we've got! Get ready, because it's Punishment Time!
-Monokuma
What? Even if I like dark topics, I can't resist cuteness.
-Monokuma
What? Even if I like dark topics, I can't resist cuteness.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Okay, this is technically abusing meta-knowledge from the expanded universe, but your saber acts as a lightning rod against that attack, your getting shocked because the energy has nowhere to go! dig the "blade" into something metal!
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
Re: Case: Housepets!-A Choose Your Own Adventure Game
I vote for 2: Grab Palpatine.
Re: Case: Housepets!-A Choose Your Own Adventure Game
I vote option 2 as well, BUT, since our darthy lord ani is 'the chosen one', he should have no problem using the force to reroute the electricity, similar to how yoda did it against count duku
Re: Case: Housepets!-A Choose Your Own Adventure Game
If I recall correctly, the suit Vader wore had many hindrances intentionally installed so that he wouldn't rebel against Palpatine, so straight-up combat may not end well for him. I'd say grab him like in the movie and toss him down the shaft.
What do they have for that, pillows?
What do they have for that, pillows?
We're controlling "Vader" now, not "Luke."Buster wrote:Okay, this is technically abusing meta-knowledge from the expanded universe, but your saber acts as a lightning rod against that attack, your getting shocked because the energy has nowhere to go! dig the "blade" into something metal!
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Re: Case: Housepets!-A Choose Your Own Adventure Game
This is new. Colo(u)red options? I'm guessing they're colo(u)r-coded to potential outcomes...
"Vader" should grab "Palpatine". It worked in the movie; it'll probably work here. Hesitate first, though; it would be in-character to do so.
"Vader" should grab "Palpatine". It worked in the movie; it'll probably work here. Hesitate first, though; it would be in-character to do so.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Improvise: use the force to drive "Luke's" lightsaber into the ground.
Rise, my army of mangos, and ruin their cleanliness!
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Re: Case: Housepets!-A Choose Your Own Adventure Game
I think it should be suprise attack Palpatine from behind, the grabbing might've worked in the movie, but it also cost Vader his life, and we should be trying to save him too!
I thought about changing my signature but decided against it, it's too much work!
Re: Case: Housepets!-A Choose Your Own Adventure Game
Mistacheeeez has a point, I say option 4, let's see what his special is.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
That's a good point. I revise my previous post.Mistacheeeez wrote:I think it should be suprise attack Palpatine from behind, the grabbing might've worked in the movie, but it also cost Vader his life, and we should be trying to save him too!
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Give 'em a good ol' back stabbing like the Spy from TF2!
Engineer:"Spy's sapping mah sentry!"
Engineer:"Spy's sapping mah sentry!"
Last edited by FancyHat on Tue Sep 20, 2016 5:00 am, edited 1 time in total.
"Crimes?" "Crimes."
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Re: Case: Housepets!-A Choose Your Own Adventure Game
[laughably fake french accent] surprise! i never really was on your side! [/laughably fake french accent]FancyHat wrote:Give 'em a good ol' back stabbing like the Spy from TF2!
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
Re: Case: Housepets!-A Choose Your Own Adventure Game
It's ALWAYS the person with the darth vader cosmetic!Buster wrote:[laughably fake french accent] surprise! i never really was on your side! [/laughably fake french accent]FancyHat wrote:Give 'em a good ol' back stabbing like the Spy from TF2!
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Op#4. Not even Palpatine can throw off a force choke.
Edit: Considering the way these are colored and the fact that they have mental check next to them, I'm guessing some options are easier and some are more difficult than the others. Op#1 is the easiest. 2 and 3 are slightly harder. 4 is moderately hard while improvise is random depending on what you want.
Edit: Considering the way these are colored and the fact that they have mental check next to them, I'm guessing some options are easier and some are more difficult than the others. Op#1 is the easiest. 2 and 3 are slightly harder. 4 is moderately hard while improvise is random depending on what you want.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
I vote for Option 5 - as something in between 2 and 3 - grab and pull down Palpatine's hood to irritate him and give Luke a break, then team up with Luke to fight together. Or well, since Luke is maybe not in the condition to fight at the moment, try to attack Palpatine while he's still distracted.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Just bringing up the fact that those are color coordinated, which may or may not mean we're going to either raise our mental health back up or not..Green looks good, and by process of elimination, that would increase mental health since option 1 is red which is "Do nothing but stare" which means Bye bye mental health, yellow means we stay at current mental level at the moment..
Let's just give 'em a good ol' back stabbing of which would make even the actual pro TF2 players would be proud of.
Let's just give 'em a good ol' back stabbing of which would make even the actual pro TF2 players would be proud of.
"Crimes?" "Crimes."
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Re: Case: Housepets!-A Choose Your Own Adventure Game
Use the force to redirect the lightning to Palpatine, while simultaneously force choking him and stabbing him in the back! (Too dark?)
Douglas isn't my real name, but because of a name block put on me by a higher-order being known as Djinni, I can't say my real name.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
That's definitely overkill, to the point where it stops being dark and just goes comical with its ridiculousness.Douglas Collier wrote:Use the force to redirect the lightning to Palpatine, while simultaneously force choking him and stabbing him in the back! (Too dark?)
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Re: Case: Housepets!-A Choose Your Own Adventure Game
My WORD ya'll are violent! Like, looking back at some of the commands, you guys tend to play pretty aggressively in combat. But even then, you're also very passive and strategic in social interactions. It's quite interesting actually, both good qualities in some situations for sure, I'm just trying to cycle through my hypothesis as to what direction you guys are going
Though I may end up posting pretty late, if not just tomorrow. This last part is the end of the "Play" arc of the chapter, and it's basically the equivalent of a cut scene. In other words, lotta drawing, lotta writing. I will say though that this choice has been decided after counting the commands taking "Vader"'s mental status, and the choices you made.
PS: I totally forgot about the rest of this chapter while going through the "play" arc, which in-game wise means it did a good job. I completely forgot there was an actual situation and mystery you guys have to figure out after this. I knew the imaginate route for the play arc would be fun if you chose one of the variations of it, but I honestly didn't expect you to pick the Star Wars one, nor did I expect us to get as invested into it as we did.
Though I may end up posting pretty late, if not just tomorrow. This last part is the end of the "Play" arc of the chapter, and it's basically the equivalent of a cut scene. In other words, lotta drawing, lotta writing. I will say though that this choice has been decided after counting the commands taking "Vader"'s mental status, and the choices you made.
PS: I totally forgot about the rest of this chapter while going through the "play" arc, which in-game wise means it did a good job. I completely forgot there was an actual situation and mystery you guys have to figure out after this. I knew the imaginate route for the play arc would be fun if you chose one of the variations of it, but I honestly didn't expect you to pick the Star Wars one, nor did I expect us to get as invested into it as we did.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
We like to play. If and when this case ends, can we just do Imaginate arcs? =3
Douglas isn't my real name, but because of a name block put on me by a higher-order being known as Djinni, I can't say my real name.
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Re: Case: Housepets!-A Choose Your Own Adventure Game
I was thinking about that after going through this arc actually. I loved writing the "Imaginate" style parody humor, and playing through a scene with unique quirks and events was really fun to watch you guys handle! I may just do some "After Game Content" that's solely an Imaginate session if you guys manage to beat the game.
The one thing I'd have to sort out with that is when to make the session(s) take place. If it was in the past, you'd only have Charlie, Bravo, and Echo to play as. But if it was in the future, the imaginate session(s) would only make sense in specific endings, but it would be open to the remaining cast and the Housepets! characters. I mean I could just say "bunk it" and have all characters involved regardless of their status by the end of the game and not put it anywhere in the timeline for the sake of fun. I guess we'll just have to see.
However, depending on the success of this game, I may just make stories that play like this game for other web comics. So I probably wouldn't make too many bonus chapters.
The one thing I'd have to sort out with that is when to make the session(s) take place. If it was in the past, you'd only have Charlie, Bravo, and Echo to play as. But if it was in the future, the imaginate session(s) would only make sense in specific endings, but it would be open to the remaining cast and the Housepets! characters. I mean I could just say "bunk it" and have all characters involved regardless of their status by the end of the game and not put it anywhere in the timeline for the sake of fun. I guess we'll just have to see.
However, depending on the success of this game, I may just make stories that play like this game for other web comics. So I probably wouldn't make too many bonus chapters.