OOC: Radients Vineyard.

For all those times you're not in character, try new "Out of Character"

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Buster
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Re: OOC: Radients Vineyard.

Post by Buster »

Roo isn't the only one not keeping up, things on my end are going pretty slow too... :oops:

I'd still suggest checking if Mickey or Hotep would be willing to jump back in if they had a partner, we've kinda been neglecting them.
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

Sorry, I had a busy week with semester ending and with working lots of shifts. All that is done now though so I can catch up on the RPs and post normally again! Yay! :D
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Re: OOC: Radients Vineyard.

Post by Deske »

Welcome back, Roo. I hope your schooling and work is going well after such a hit.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Good to have you back, Hla!
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Forgive the DP. Just added a lot to my last IC post. Confession and hope time has come early thanks to Retlaw and Yensid..(!)
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Re: OOC: Radients Vineyard.

Post by Buster »

i'm limited to my phone for the next few days, just moved and i don't have internet set up in the new place yet.
Most important thing I've learned from D&D?
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Re: OOC: Radients Vineyard.

Post by Deske »

Ipost on these forums solely from my phone. With this information in mind I expect you to continue posting as often as usual and with the same length. If I can do it then you can do it. /s (That means it's a joke. Don't lynch me!)

Congrats on the move. I hope you settle in nicely since I know they can be a bit of a shock sometimes.
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

I wonder what Sandy will make of Socks' thoughts when she gets near enough to read him properly.
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

Buster and Deske, don't forget that there are several cop cars in front of the pet shop so Sandy, Noah and Rig will have to see those at some stage.

They're there because Kaylee accidentally blew the lid off a bin while the rubbish guy was collecting it and he thought it was a bomb and called it in. :P So everyone is being evacuated from the store.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Hmm, is the Fire brigade there too?
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

Quite possibly.
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Re: OOC: Radients Vineyard.

Post by Buster »

I'm going to say yes, just because that gives crew #2 something to do without burning anything. (sent them out earlier)

- - - - -

EDIT: Uh, Deske, I probably should have mentioned this earlier, but I've been chatting with roo behind the scenes via PM a bit, and whats happening in the thread and what's being posted aren't quite the same.

You're seeing what sandy thinks is happening mentally, but socks abilities actually work completely differently from hers.
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Re: OOC: Radients Vineyard.

Post by Deske »

Buster wrote: EDIT: Uh, Deske, I probably should have mentioned this earlier, but I've been chatting with roo behind the scenes via PM a bit, and whats happening in the thread and what's being posted aren't quite the same.

You're seeing what sandy thinks is happening mentally, but socks abilities actually work completely differently from hers.
Oh cool. Could somebody perhaps throw pertinent information my direction so I can rewrite my posts to fit it better? If they don't work the same way then they shouldn't feel the same or be felt at all for that matter.

Until then: Poof. Post dismissed.
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

This is all I sent to Buster:
Hlaoroo wrote:Socks' ability is a passive thing - he doesn't actually read people: rather their fears and pains just appear unbidden in his head. He has no control over it and can't block it out or stop it, even as much as he'd like to. So Sandy putting up a block to stop him reading her isn't going to have any effect since he's not actually telepathic. In fact he won't have any clue that the block is even there.
Buster sent this back:
Buster wrote:She's making (potentially grossly inaccurate) assumptions based on A) noticing he has several bits of thoughts that aren't his in his head, way too many to be on the receiving end of someone else's abilities, B) Identifying her too fast to be unfamiliar with mental abilities
So you don't feel Socks' ability at work, nor does the block actually affect Socks. Whether or not you feel a block that Sandy created is up to you though. What Sandy's block does though is to stop you guys from reading Socks, that's it.
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Re: OOC: Radients Vineyard.

Post by Mickey »

Can I get a recap?
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Sandy Chinchilla, Noah and Rig are back at the doghouse.

Sandy Dog, Kaylee, Holly and Amanda's dad are getting Sandy Dog a new bag. Amanda and Socks stayed in the car.

Bonnie and Jake are going in search of the vineyards.
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Re: OOC: Radients Vineyard.

Post by Mickey »

Any place I can hop back in?
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Oh, I can think of at least three...
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

How's this for a coincidence?

A few days ago a dog was rescued from a burning house here in Tasmania just before the house collapsed.

The dog was a golden retriever.

The dog's name?

Sandy.

Story here."
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

We appreciate you supporting the RP, Hla, but really...

Creepy...
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

*giggle* *whistles innocently and hides his box of matches* *kicks the empty kerosene can behind a bush*
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

whose turn to post?
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

I was waiting for Neon but I suppose I could go too.
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Re: OOC: Radients Vineyard.

Post by Buster »

it's kinda funny how a character i specifically designed to mess with sandy, keeps winding up focused on everyone but him...
Most important thing I've learned from D&D?
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Buster wrote:it's kinda funny how a character i specifically designed to mess with sandy, keeps winding up focused on everyone but him...
RP happens. But for a twist of the dice it could have been Sandy and Kaylee visiting the fire station.
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

Heh. Sandy will notice Bonnie soon, don't you worry.

Has Bonnie met Holly? I can't remember... I don't think I remember them ever actually talking...
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Re: OOC: Radients Vineyard.

Post by Buster »

not unless they talked one of the times i left her in your control.
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

Nope.

Looking back I think they've been in the same room together but Bonnie has never seemed to notice Holly. Perhaps Holly should change that. :P
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

I fancy they must have at last clapped eyes on each other at Noah's place after the crew got back from Hackle?
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

Oh they'll have seen each other. They haven't talked though.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

I'll have Jake ready to catch Bonnie when she jumps 50ft...
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Re: OOC: Radients Vineyard.

Post by Buster »

Sorry for not responding Deske, but i'm not really sure what to do on that side to drag things out till (dog)Sandy gets home.
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Re: OOC: Radients Vineyard.

Post by Deske »

Hmmm.... Lego's been PMing me about things. See if we can't wiggle something in...
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Re: OOC: Radients Vineyard.

Post by Neon Icy Wings »

Just sending an apology for the slow replies and that I should be able to post tomorrow.
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Re: OOC: Radients Vineyard.

Post by Buster »

So, I spent WAY TOO MUCH TIME today trying to come up with polite conversation topics, Bonnie and Mac could discuss, or how to shift her focus back to Holly without her sounding rude to Mac, and then I remembered her little spat with Rig and how rash Bonnie can be at times...

Also, I was almost ready to abort the whole 'Bonnie is Jealous over Jake' thing because Jake's lines were starting to remind me of the flimsy justifications my brother would come up with on the fly, (Which was kinda creepy) then I went, 'wait... he basically has the "superman package" that's not a justification, he's being honest...'

- - - - - -

So, who's waiting on who right now? cause i haven't a clue how to respond to that line from Deske, and not going to post again on the other front till neon and roo are caught up.
Most important thing I've learned from D&D?
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Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Who's up next?
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Re: OOC: Radients Vineyard.

Post by Buster »

pretty sure roo is.
I don't want bonnie to get too far ahead of holly, Otherwise I'd go.
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Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

Yeah, me. Sorry. I'll get right on it!
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Re: OOC: Radients Vineyard.

Post by Buster »

So, yeah, i know Little Sandy having a second much darker personality, and an absolutely screwed up back story comes out of left field for most of you (Though there are three who knew some of the pieces in advance), I kinda have a habit of hiding a lot of the detail about a character so I can use it in the RP without it feeling too rehashed. Also so if something doesn't work down the road I can edit it without causing too too many problems for myself.

This concept was actually put together back when I was designing Bonnie, as Sandy's origin consisted of nothing more than "Jack made her, she's not entirely real" at the time, while my initial idea for Bonnie was more of a subtle-ish Yandere who wanted Big Sandy for either herself, or if he refused, her statue garden. the original idea behind her 'hideaway' and her transmutation powers; there were going to be petrified versions of her original family, Her old teacher, basically anyone who had ever 'abandoned' (i use that term loosely) her hidden away there. This got scrapped somewhere between her falling for rig and developing her now signature attitude.

A Sass factory with a mild inferiority complex, who wants to be the best but doesn't believe she can be, has far more depth... but I had put too much work into her dark side to just throw it out, so it 'migrated'. Bonnie's mentor and old family stayed hers, but they had no longer died at her hands. Her tertiary victims were rewritten into lab animals, given (admittedly pathetically bare-bones) details, and became Sandy's childhood 'family' who she witnessed the deaths of, and Bonnie's possessive broken dark side became Sandy's original self, (but instead of wanting to hold onto people in stone form, she wants to hold onto the delusions she's crafted, violently if need be) with Sandy being a secondary personality born of the grief and survivor's guilt driving her to misuse her powers against her own mind.

Also, the reason for the no-upgrade rule on her powers is being retconed from "Painful Feedback" to "04 is actively trying to stop anything that could let her other half get past the mental blocks". ...So technically still painful feedback, but with a less arbitrary reason.
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Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Deske »

Gee, y'sure did put a lot more effort into your characters than I did in mine. I mean, he's got a backstory but nothing with such depth. I'm diggin' it.
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