Champion Wallace wrote:I was confused at first because words like winning or losing don't really apply to a DM. It's not a perfect analogy, but it's kinda like how bizarre it would be to spectate a soccer game and bet on the referee. That's not to say there's no meaning to success and failure. Generally speaking a DM is happy when the players are happy because that means things went according to plan (or hilariously diverted from the plan). However, I realized that Lester isn't a normal DM; he has a clear goal of killing off player characters. In that sense if Kitsune's character survives than Lester will have "lost". It may be foolish to say Lester is on par with a demigod, but I think he is enough of a nerd to know more about D&D than Kitsune. It's possible Kitsune could magic the dice rolls to go his way, but he's still confined by the rules of the game and Lester should know those by heart. If worst comes to worst, there is a rule in the Dungeon Masters' Guide on page 6 that in layman's terms says the DM's word supersedes the rulebooks. It's basically the nuclear option, but it's within the rules (whether it's within his principles in a different question) for Lester to dish out literally inescapable death to the player characters.
Especially considering how heavily this group likes to house rule. We all remember the required reading for their 3.5 setup, and even if they moved to 5e (which they really should have by now, it's much better than 4) there's plenty of optional rules for that as well.
I'm not sure what I want to see more, watching GK knock Lester down a peg or two would be satisfying, (and he's totally asking for it). On the other hand watching Lester hard-nose GK through a solo run of Tomb of Horrors would be entertaining as well, in it's own way