Sorry. It's an old writer's problem. The more you like a character, the more you have to put them through. I mean, look at Miles O'Brien from Star Trek Deep Space 9. Popular character. Put on Trial by the Cardassians, infected by a plague, given twenty years of prison memories for something he didn't do, cloned as part of a plot. The Clone driven half mad by paranoia and the original forced to watch the clone die. He starts minimal time travelling in which he sees himself die twice and the entire station blown apart before he swaps places with the slightly future Miles and dies of radiation poisoning, he's fought in the Cardassian Wars and the Dominion War... Basically, they threw everything at him. They made him suffer. And that was because they LIKED him.D-Rock wrote: ↑Wed Jul 22, 2020 11:38 pmI don't get how this applies?Welsh Halfwit wrote: ↑Wed Jul 22, 2020 5:08 pmThe harshest thing is, if your hero has a group, sometimes you have to kill members of that group in battle...Amazee Dayzee wrote: ↑Wed Jul 22, 2020 4:39 pm You may not think that is a good thing considering what I tend to do to the characters I like...
What I said about heroes and groups is something from a tutor. If a group keeps going into battle and winning without loss, there's no point to the battle because there is, simply, no threat. I believed that is what Amazee was alluding to. The good guys have to be capable of loss or being wounded, that's all, D.