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Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Mar 18, 2017 12:40 pm
by kavviyenta
Go for the one on the right. I depicted Dingerpeaje having a skull-like face to add the creepiness.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Mar 18, 2017 5:19 pm
by D-Rock
In that case, decided to change the ear color, so that it looked more like a skull. Any better?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Mar 18, 2017 7:04 pm
by kavviyenta
Yes.

I based him on Gein from Rurouni Kenshin who is based on Ed Gein, a serial killer who made lamp out of people hence the lamp tag on the collar of a fake cat, thankfully not made from a real cat.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Mar 18, 2017 11:35 pm
by D-Rock
:shock:

:?

Well, strangely that's not the first time I've heard something like that.

Anyway,
amberconcept.png
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New NPC. She could be the guide for the Australia segment. I'll see about some other time.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Mar 20, 2017 11:25 pm
by D-Rock
Okay, got a few more.
ottercolor.png
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Here we have Noah. An inhabitant of the Forest Village, could help in finding Blue.
camileconcept.png
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Camille. She could be involved in the chapter involving Teox.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Mar 21, 2017 12:21 am
by Buster
Huh... at first glance i thought one of the resident fan artists was making a cameo.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Mar 21, 2017 12:22 am
by D-Rock
Took me a couple seconds to realize you were talking about DryIdeaBat.

Dang it, this was what I was worried about. I couldn't think of anything to make her "believably unique."

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Mar 21, 2017 1:30 pm
by Unusuallynamedperson
when in doubt add jewerly move the eyes change their color add some shading to wings and change fur color a little.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Mar 21, 2017 5:38 pm
by D-Rock
How's this for Camille?
camileconcept.png
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Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Mar 30, 2017 9:03 am
by GameCobra
I recommend the new one. like the black belly design.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Mar 30, 2017 5:34 pm
by D-Rock
Alright, got a new concept.
squirrelconcept.png
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A guide for segments in the city arc. Not sure on the name, thinking Sam.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Mar 30, 2017 5:48 pm
by GameCobra
A squirrel that guides you around the city roads ~ Cementing Sam

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Mar 30, 2017 6:00 pm
by D-Rock
That's a new one.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 08, 2017 5:56 am
by FancyHat
*Quietly cycling up on everything I missed since I last checked* Oh hey animal guides! Neat!

A Squirrel guiding the city parts.That actually pretty clever, definitely different from what I'd expect.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 08, 2017 6:00 pm
by D-Rock
I'm curious to know what you expected. Also, you can sort of thank Bob Ross for giving me the push to make this guy.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 08, 2017 6:32 pm
by Obbl
It's your own little world. You can do anything you want. Maybe there's a little squirrel guiding you around the city.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Apr 09, 2017 1:44 pm
by CyberDragon
Hi guys! How far along is the game? Is there still time to contribute?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Apr 09, 2017 5:42 pm
by D-Rock
Things are going kinda slow right now, but it's getting done. We have the skeleton of the story, but things could still be suggested. If you have an idea, bring it up.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Apr 09, 2017 11:10 pm
by CyberDragon
Cool. Can someone bring me up to speed by summarizing the story so far and what we have? I don't really have the time to read through 138 pages to find it out.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 10, 2017 2:43 pm
by D-Rock
This is the current gist of the story here. We're also still in the process of assembling everything, asset, engine, and story-wise.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 10, 2017 7:03 pm
by Buster
The post you just linked is so old it still has me on the roster, and I left over a dispute on how much freedom we had with the story...

That may be a smidge out of date.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 10, 2017 7:09 pm
by D-Rock
Yeah, that happens when progress is really slow and the original author hasn't shown up in a while. Though I don't see why we shouldn't credit you still.

It also doesn't have any of the banners that were made afterwards.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Wed Apr 12, 2017 9:40 pm
by CyberDragon
I'm not much of an artist, but I'm a great programmer. Do you need help with the programming?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Wed Apr 12, 2017 9:42 pm
by D-Rock
I'm sure that GameCobra would appreciate some help. I'll let him know.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Apr 13, 2017 5:24 pm
by GameCobra
IT's hard to say at the moment what exactly kind of help we need, but we could use some help with battle animations for the attacks that i made. Helps me come up with more ideas for them. :3

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Apr 14, 2017 1:11 pm
by CyberDragon
I'm not much of an artist. I'm a programmer. I don't really know how to do pixel art.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Apr 14, 2017 7:29 pm
by GameCobra
Not sure, honestly. I like for us to have more on the team, but i'm not sure what we need in the programming department. Achievements? Event Design? Puzzles?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 15, 2017 7:27 pm
by Buster
every game needs puzzles. they give you something interesting to do when the combat starts getting repetitive (which happens a LOT faster with rpgs than any other genre).

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 15, 2017 7:52 pm
by CyberDragon
I think I can help with puzzles.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 17, 2017 4:04 pm
by D-Rock
Sweet.

You know, this reminds me, should we have minigames? Something to change up the gameplay, like the casino in Pokémon. At the moment, I think the closest idea we had for that was the heavenly tournament, but again, that's just fighting.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 17, 2017 4:14 pm
by SuperStar
D-Rock wrote:Sweet.

You know, this reminds me, should we have minigames? Something to change up the gameplay, like the casino in Pokémon. At the moment, I think the closest idea we had for that was the heavenly tournament, but again, that's just fighting.
We've discussed dog's playing poker before. I think we should definitely consider minigames, but we'll have to be practical about it.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 17, 2017 4:20 pm
by D-Rock
Well, Dead Rising 2, a game about surviving a zombie infestation, had an unlockable Poker game if you saved the right people. It was stupid, but it was the only way to get the last part of the King Arthur armor set.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 17, 2017 5:03 pm
by GameCobra
Cornhole.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 17, 2017 8:11 pm
by SuperStar
GameCobra wrote:Cornhole.
O_O
YES

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 17, 2017 9:46 pm
by Buster
well, i'm sure it's obvious which npc you have to talk to to trigger THAT minigame.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 17, 2017 10:03 pm
by CyberDragon
:lol:
Pretty sure I could help with a cornhole game. As well as a few other puzzle ideas I totally didn't steal from LoZ.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Apr 23, 2017 8:07 pm
by GreatKitsune
Still coming along?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Apr 23, 2017 8:23 pm
by D-Rock
Great to see you again!

Well, going at a snail's pace once more, really. Most of our talk is on the Discord server now.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Apr 23, 2017 11:55 pm
by CyberDragon
Can you invite me to that discord server?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 24, 2017 12:42 am
by GameCobra
One question - Do you have RPG Maker MV? That's our main game making client.