Housepets! Tails of Babylon! * Developer's Thread *

Now with new GALLERY

Moderators: Hagus, SeanWolf

User avatar
Buster
Game Master
Posts: 5379
Joined: Fri Feb 20, 2015 9:26 pm
Location: Σ Disturbing Exploding Face

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Buster »

huh, how did i miss THAT?

eenyhoo, did you redo the terrain too? cause half he reason for the shading style on the originals was fitting in with stock tile sets.

also you got the new sheets handy? i'd like to see em.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
User avatar
CHAOKOCartoons
Banner Artist
Posts: 1610
Joined: Wed Dec 26, 2012 12:33 pm
Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by CHAOKOCartoons »

We ended up adding a filter to the terrain that made the default tiles look more like the Housepets! cartoony lineart and shading style, and then put that on the sprites. However I've since found disstaste in that style as it's far to difficult to implement and edit (also requires using gimp) and I like the more flat cartoony look. So I'll be making new tiles for the game instead along with these sprites.

I'll send you V2 and V3 (current) of the sprite sets. I'm reluctant to make them public now'n days because I don't want people taking them and editing them for their own game to sell or something claiming it's their work. I'll also be using these sprites as a base for future games including my own.
ImageImageImageImage
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Buster wrote:huh, how did i miss THAT?
Much of this part of development was within a private chat within the Semi-Official Discord channel, so I think this is the first time these sprites were publicly shown.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
TOPCATDIGIANIMEFAN
Posts: 140
Joined: Tue Jun 19, 2018 11:01 pm

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by TOPCATDIGIANIMEFAN »

Looks Good So Far.
User avatar
WolvenPaw15
Posts: 1449
Joined: Tue Dec 22, 2009 12:46 pm
Location: The edge of the Abyss
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by WolvenPaw15 »

Ahh! I played the old demo and I really enjoyed it, I'm kinda hyped for more to play of it!
Pet Friendly:
Zeke Warren RG S-5 P-5 E-5 C-5 I-8 A-9 L-5
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Glad you're enjoying it!

Well, as can be seen, things are going at a snails pace. We have a new spriter as Chaoko is unable to dedicate too much time to it due to other projects. We are now making completely original tilesets in order for the entirety of the game to look more like the comic. It's slow, but coming out rather nicely.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Bandit1990
Posts: 643
Joined: Sun Apr 09, 2017 11:10 pm
Location: Fredericksburg, VA

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Bandit1990 »

That sounds cool. I played through it a while ago. Out of curiosity, what are you supposed to do after you go to Tarot's in the Halloween version?
Image

Check out Lightning Dogs on the Nerdyshow Podcast Network

It's an in-development animated series following a team of Anthro-Dogs trapped in the Wastelands of a ruined Earth.
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Escape back to the Sandwich house. There'll be a brief text event, then interact with the hole.

Be ready to run.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Bandit1990
Posts: 643
Joined: Sun Apr 09, 2017 11:10 pm
Location: Fredericksburg, VA

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Bandit1990 »

Thanks. I didn't know you could interact with that pit.
Image

Check out Lightning Dogs on the Nerdyshow Podcast Network

It's an in-development animated series following a team of Anthro-Dogs trapped in the Wastelands of a ruined Earth.
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

I saw a let's play of this (yes, there's a handful), and one guy I think ran around for almost an hour before he realized he could interact with the hole. Granted, nothing really conveyed that you could. :oops:
And he doesn't talk here, so he never saw our earlier explanations.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Bandit1990
Posts: 643
Joined: Sun Apr 09, 2017 11:10 pm
Location: Fredericksburg, VA

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Bandit1990 »

Yeah, I feel like it would have been more obvious if the other rifts had an interaction. Even if it's just descriptive text: "A large rift reveals an endless dark abyss"

Or something like that.

The ending(s) were neat though.
Image

Check out Lightning Dogs on the Nerdyshow Podcast Network

It's an in-development animated series following a team of Anthro-Dogs trapped in the Wastelands of a ruined Earth.
User avatar
furrygamer793
Posts: 589
Joined: Thu Nov 22, 2018 12:19 am
Location: A little further back

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by furrygamer793 »

I could be a playtester for tails of Babylon, I have been interested ever since I saw the thread
Rp characters
Greetings, fellow sapient beings.
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

We'll definitely keep you in mind then. Ever since the engine switch and most of the team members getting more important real-life priorities, progress is as good as halted. We at least got a new music composer and spriter.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Amazee Dayzee
Posts: 25847
Joined: Tue Aug 12, 2014 6:24 pm

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

I wanna know what happened to SuperStar. He was here when I was active 2 years ago.
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

He's currently more active on the Discord.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
furrygamer793
Posts: 589
Joined: Thu Nov 22, 2018 12:19 am
Location: A little further back

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by furrygamer793 »

Discord? But I don't have discord.
Rp characters
Greetings, fellow sapient beings.
User avatar
Obbl
Smiley McSmiles
Posts: 3231
Joined: Tue Apr 27, 2010 1:56 pm
Location: The Housepets Forum ^^

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Obbl »

You don't need to get a discord account. Any major progress gets mentioned here. Just note that it will probably be a while before anything new happens just because everyone's been busy ;)
Image
User avatar
Amazee Dayzee
Posts: 25847
Joined: Tue Aug 12, 2014 6:24 pm

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

But it seems like a demo has been released right?
User avatar
furrygamer793
Posts: 589
Joined: Thu Nov 22, 2018 12:19 am
Location: A little further back

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by furrygamer793 »

The demo seems kind of lacking.
Someone mentioned an engine switch, what is the current engine?
Rp characters
Greetings, fellow sapient beings.
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

We moved from RPG Maker VX Ace to RPG Maker MV. It allowed for bigger, more comic-accurate sprites and very slightly animated enemy portraits. The Halloween Demo I made last month is in this engine.

Do note, due to the fact that several original characters will appear throughout the game and that even canon characters will take a significant amount of time to find and clean to match, character portraits are expected to be removed from the game. Not a decision I was happy with, in all honesty, but at the moment, that's the way it's going to be.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
furrygamer793
Posts: 589
Joined: Thu Nov 22, 2018 12:19 am
Location: A little further back

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by furrygamer793 »

Which story are you going with? The Halloween demo story or the demo thread demo story?
Rp characters
Greetings, fellow sapient beings.
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Demo thread. The Halloween demo was me having fun, but deciding to make a connection. It's not necessarily "canon," but I designed it so that it might be considered as such if one wanted to.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Hey y’all.

Let’s not beat around the bush, things are obviously at a halt. Much of our needs at the moment are art assets. We have one individual doing the spriting now, which is already an inefficient way of doing things, and no battler artist as he has more important priorities now.
The choice of making an entirely new sprite set to match the comic, while a good idea, is going to be a long one, even with a decent team. We’ve had to deal with more important priorities in our personal lives, obstacles that ended up presenting themselves even when time was available, or the lack of the needed skills to aid those already trying what they can.

That’s why I’m posting this as a recruitment call. We need spriters and artists. Character sprites mostly have bases that can be used, so that should be relatively simpler. Artists, on the other hand, have their work cut out for them. They’d need to emulate the comic’s style, which I understand is asking for a lot, even more so considering the number of OCs that exist to aid the players.

Should you be interested, leave a comment here, and we’ll start talking.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Well, tried my hand at spriting, and I must say, I'm surprised with how they came out.

Made these entirely on my own;
ImageImageImage
Made these by editing existing MV assets;
ImageImage
And even managed to figure out animations, surprisingly enough;
stuffsofar.gif
stuffsofar.gif (112.21 KiB) Viewed 22883 times
We're still open for volunteers.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Amazee Dayzee
Posts: 25847
Joined: Tue Aug 12, 2014 6:24 pm

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

Wow those have really came out incredibly nice! Wonderful job on them!
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

So, I've been very slowly working on various sprites in various methods.

Sucre, Sale, and the boss, Tybalt.
Image
Alec, Blanc, and a masked Blanc, as since she's albino, she'd need sun protection.
Image
Another boss, Dingerpeaje. I need to make a variant wearing a trenchcoat, but I haven't figured out clothes yet.
Image
Trying out repeating tiles. This made me nervous, considering their complexity, but I was surprised by how it ended up coming out. They're supposed to be debris from dams.
Image Image Image

Cars. Side view is traced, back view is original.
ImageImage

Phones, partially traced.
ImageImage

Empty Mana pedestal, completely original.
Image

Mailbox, completely original.
Image

Traced broom.
Image
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Champion Wallace
Posts: 1193
Joined: Fri Feb 23, 2018 4:16 pm
Location: Sootopolis City penthouse

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Champion Wallace »

D-Rock wrote:Hey y’all.

Let’s not beat around the bush, things are obviously at a halt. Much of our needs at the moment are art assets. We have one individual doing the spriting now, which is already an inefficient way of doing things, and no battler artist as he has more important priorities now.
The choice of making an entirely new sprite set to match the comic, while a good idea, is going to be a long one, even with a decent team. We’ve had to deal with more important priorities in our personal lives, obstacles that ended up presenting themselves even when time was available, or the lack of the needed skills to aid those already trying what they can.

That’s why I’m posting this as a recruitment call. We need spriters and artists. Character sprites mostly have bases that can be used, so that should be relatively simpler. Artists, on the other hand, have their work cut out for them. They’d need to emulate the comic’s style, which I understand is asking for a lot, even more so considering the number of OCs that exist to aid the players.

Should you be interested, leave a comment here, and we’ll start talking.
I know this request its old, but I don't frequent this part of the forums much. I guess it's lucky the last new post was made when it did. Anyway, Is the offer still open? I don't think I'd be able to emulate the comic's style from scratch to be an artist. I do, however have experience making sprites and would be interested in helping out in that regard.
The cape comes with the promotion.
Image
Image
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

I doubt the offer will ever be closed. That'd be a great help. :)
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Champion Wallace
Posts: 1193
Joined: Fri Feb 23, 2018 4:16 pm
Location: Sootopolis City penthouse

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Champion Wallace »

So, uh, how do I start?
(Disclaimer, I haven't read most of the the posts in this thread. There is an intimidating amount of them)
The cape comes with the promotion.
Image
Image
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Fair point. I'll see about compiling a character list as soon as I can. It's really late on my end.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
kavviyenta
Posts: 302
Joined: Fri Sep 23, 2011 3:01 pm
Location: close to DC
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by kavviyenta »

Another boss, Dingerpeaje. I need to make a variant wearing a trenchcoat, but I haven't figured out clothes yet.
That's El Fin's sprite you're using. First, I thought of her wearing pants and cloak, then you thought of her wearing a jumpsuit, and now a trenchcoat, eh? Wonder how this will fit into her blood knight persona?

Glad to see the project is ongoing.
http://valito.deviantart.com/ my deviant gallery, nope there's no housepets in it

Unless you like Lilo & Stitch, kinda wish to see the experiments in housepets style
User avatar
Buster
Game Master
Posts: 5379
Joined: Fri Feb 20, 2015 9:26 pm
Location: Σ Disturbing Exploding Face

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Buster »

kavviyenta wrote:That's El Fin's sprite you're using.
actually, it's a derivation of one of mine (rocky completely changed the shading), that in turn was based on a free-to-use template (albeit with the head completely reworked, modified shading to look less skin-like, tails added, and the feet had to be made more pawlike) i found on an RPG maker site. while it's possible the original might be based on the work of whoever El Fin is (though i would assume the template changed something since they don't mention this person, and claiming something in an un-altered form would be rude among other issues), it's undergone enough changes that i'd question whether it still counts.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

I apologize for the confusion. "El Fin" is the name of the character shown. For some reason I'm not sure of, I was thinking of another of Kavviyenta's character submissions, who goes by Dingerpeaje. What I did was take the Sasha sprite that was already made for the style, and make the necessary recolors and edits. Even went so far as to mirror the sprites to have another difference, and to cheat at making her ears different. As for the clothes, well, I already said that I'm no good at them. the "jumpsuit" was a fail in every regard. Well, pants and cloak at least gives me a possibly easier thing to worry about.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Decided to try out making more characters that aren't necessarily simply recolors. Here's a start at Bino. I'll probably use this as a base for Joey.
Image
Thoughts?
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Amazee Dayzee
Posts: 25847
Joined: Tue Aug 12, 2014 6:24 pm

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

Actually came out pretty nice! I hope we can see more soon!
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

Binospritesheet.png
Binospritesheet.png (6.08 KiB) Viewed 18637 times
I'm surprised by how well this came out. Joey will come next.

Update: was reminded that I forgot to do this. I'll post a link that should have the total characters needed, and I'll fill in some others here.
Canon, Non-Playable
Falstaff
Truck
Custom Ink
Tiny Tum
Daisy
Fiddler
Keys
Lester
Dallas
Duchess
Boris
Yeltsin
Rufus
Barn Cats?
Squeak
Spo
Teoxihuitl
Mungo?
Terrence

Objects
forest trees
Jess’ House
tiles for GODC
Misc mall objects
Beaver dam
water tiles
cave tiles
more to be filled in later...

The rest, including playable characters, non-playable original characters, and bosses should be available at this link.
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Amazee Dayzee
Posts: 25847
Joined: Tue Aug 12, 2014 6:24 pm

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

All of it looks good so far! Can't wait to see how well it all comes out!
User avatar
D-Rock
Moderator
Posts: 9321
Joined: Fri Mar 15, 2013 12:25 am
Location: Texas
Contact:

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by D-Rock »

So, after posting the Bino sprites on the Discord, Chaoko informed me that we already had Bino sprites.
giphy.gif
giphy.gif (451.36 KiB) Viewed 18553 times
So I used what we already had to make Joey, as I thought it was better.
Joeysprite.png
Joeysprite.png (6.1 KiB) Viewed 18553 times
Faith doesn't change circumstances. Faith changes me.
Image
Image
Avatar by CHAOKOCartoons
User avatar
Amazee Dayzee
Posts: 25847
Joined: Tue Aug 12, 2014 6:24 pm

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Amazee Dayzee »

Those Joey sprites really look nice!
User avatar
Buster
Game Master
Posts: 5379
Joined: Fri Feb 20, 2015 9:26 pm
Location: Σ Disturbing Exploding Face

Re: Housepets! Tails of Babylon! * Developer's Thread *

Post by Buster »

werent joey bino and fido all part of my original set? i would have thought all three would have been converted to the new style ages ago.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
Post Reply