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copper
Puppy Wrangler
Joined: Tue Sep 28, 2010 8:18 pm Posts: 6362 Location: Florida
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 Re: Fighting Game Idea
Hmm, fan characters? Is this a game for Valerio's fic, or HP!....?
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Fri Mar 22, 2013 11:23 pm |
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Saturn381
Joined: Sat Dec 29, 2012 10:03 pm Posts: 4201 Location: Virginia
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 Re: Fighting Game Idea
Kinda both. I actually thought about where this should take place, and I decided that this can take place anywhere you want it to be. Hence why there are fan characters not just from Valerio's fic but also Stu's comic, Otaku-Boy'd fic, Brent's fic, ChristopherJackal's fic, and Honorable Intentions' fic.
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Sat Mar 23, 2013 12:05 am |
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RandomGeekNamedBrent
laughing maniacally
Joined: Mon Jan 24, 2011 10:42 pm Posts: 20541 Location: an invisible, flying volcano over Virginia
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 Re: Fighting Game Idea
Oh wow, thanks. I haven't updated in a while, but to be mentioned in such company. I'm flattered.
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Sat Mar 23, 2013 12:13 am |
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_Stu_
Banner Artist
Joined: Thu Nov 18, 2010 4:44 am Posts: 1572 Images: 3
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 Re: Fighting Game Idea
Woah, a lot of 1X characters...! O.O
I didn't notice they were this much. I didn't notice their actual presence to be honest xD i love to see Eyesight in here. It makes me think i should take his comic back to end his story...
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Sat Mar 23, 2013 6:01 am |
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MapleRatty
Joined: Sat Mar 31, 2012 4:14 pm Posts: 842
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 Re: Fighting Game Idea
Actually, all ya had to do was ask, thats how Mint got her cameo.
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Sat Mar 23, 2013 8:02 am |
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RandomGeekNamedBrent
laughing maniacally
Joined: Mon Jan 24, 2011 10:42 pm Posts: 20541 Location: an invisible, flying volcano over Virginia
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 Re: Fighting Game Idea
but the thing is, I didn't ask, so Drake, Hex, and Cadence got in on merit alone. unless they got in because I contributed ideas.
_________________ I'm a shape-shifter. I'm currently in whatever form I feel like Paradigm Shift by me I do not actually believe any of what I'm saying. RP character sheets
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Sat Mar 23, 2013 4:15 pm |
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Saturn381
Joined: Sat Dec 29, 2012 10:03 pm Posts: 4201 Location: Virginia
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 Re: Fighting Game Idea
I cannot let this go can I? Then again that's what happens when you have some ideas. Anyway these ideas are about a final boss that's been in my mind for awhile. I had an idea where the final boss would be a jester character that has two forms. The first form's introduction would be the same for all the characters by playing to both their weaknesses and emotions. As for what he would look like is where things get weird. I don't have an idea for a default look yet, but playing as a certain character would make the jester take a different form so he can play with their emotions even more. Here are examples. If you play as either King or Fox, the jester would take the form of Joel. If you play as either Spike or Volant, he would take the form of Winter. The second form would be his jester form and it's pretty straight forward. Just beat him and you'll get the characters ending. As for what he would look like would be this:  As for his moves, I'll let you guys come up with that one. So, what do you guys think
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Sun May 05, 2013 1:09 am |
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copper
Puppy Wrangler
Joined: Tue Sep 28, 2010 8:18 pm Posts: 6362 Location: Florida
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 Re: Fighting Game Idea
I like the idea of him forming into the character that most suits what the fighting character fears, like King for Bino or Bailey for King. Maybe in this first form, he can copy the skills or moves of the character he becomes as well...?
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Sun May 05, 2013 2:11 am |
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GameCobra
☆
Joined: Wed Apr 08, 2009 1:27 am Posts: 6190 Location: Cape Breton, Nova Scotia
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 Re: Fighting Game Idea
The final boss is a super villain created by Peanut gone rogue thanks to Tarot's powers.
A Jester? Possibly. But playing off of the pet's fears is odd, I find. A Housepets fighting game about fighting someone that knows your weakness and emotions? Or fighting something that just got silly and out of hand?
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Sun May 05, 2013 10:15 am |
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_Stu_
Banner Artist
Joined: Thu Nov 18, 2010 4:44 am Posts: 1572 Images: 3
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 Re: Fighting Game Idea
Interesting, but i think it would be forced sometimes for the cast limits. I mean, if a chara's not in the cast and it represent the fear of another chara, we would be forced to put in a final boss not greatly related to the role of "weaknesses"... at least i guess, but the idea's still interesting and fits the idea of a final boss
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Mon May 06, 2013 2:03 am |
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Argent
Joined: Wed Jan 06, 2010 7:34 pm Posts: 5071 Location: Noonkkot <32,64,51>
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 Re: Fighting Game Idea
King costumes: 
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Mon May 06, 2013 12:42 pm |
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Gren
Joined: Tue Mar 20, 2012 10:47 pm Posts: 1177 Location: Argentina
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 Re: Fighting Game Idea
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Mon May 06, 2013 3:50 pm |
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Kyuunado
Joined: Sun May 05, 2013 3:43 pm Posts: 1682 Location: Skulking in Hatfield, England
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 Re: Fighting Game Idea
Fox's ultimate attack! Knee capping Bino Baily used FACE! And I'm not sure about anyone else, I guess Grape could just be uber violent?
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Wed May 08, 2013 2:41 am |
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CHAOKOCartoons
Banner Artist
Joined: Wed Dec 26, 2012 12:33 pm Posts: 1558 Images: 13 Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
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 Re: Fighting Game Idea
I have noticed that characters will have good and bad endings, this is hard to pull off in a fighting game due to the lack of moral choices am i right? I say we should have it so that before you beat a character, you have 5 seconds to choose to do a T.K.O or show mercy. If theres more of one type of win than the other, you will get the good or bad ending based on the characters morals. A good example would be Spike; mercy- forgets his bad past and lives life w/Primo T.K.O-well, Primo in his current life 
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Fri May 10, 2013 2:04 am |
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Kyuunado
Joined: Sun May 05, 2013 3:43 pm Posts: 1682 Location: Skulking in Hatfield, England
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 Re: Fighting Game Idea
I feel like making a 2d game with the characters going through the Temple (it changes all the time so meh) or making a word doc game (would take ages, I will require time travel or subjective time awareness) although my skills in either area are, how should I say, Sub-par.
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Fri May 10, 2013 10:39 am |
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CHAOKOCartoons
Banner Artist
Joined: Wed Dec 26, 2012 12:33 pm Posts: 1558 Images: 13 Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
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 Re: Fighting Game Idea
Kyuubi brings p a good point. I've been drawing the attacks of Peanut from GameCobra's discription (tnx for that) and I think making sprites for them would take me like a week or two. Now imagine that with about 40 characters  (33 playable). I think we should take out characters that aren't commonly used as main characters in archs like Rex or Marvin, but keep fan favorites in this category like Fiddler and Keys or Daisy.Also, there should only be two fanfic characters per mentioned fan fics (at max).
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Fri May 10, 2013 8:19 pm |
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MapleRatty
Joined: Sat Mar 31, 2012 4:14 pm Posts: 842
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 Re: Fighting Game Idea
...um... I thought this was only going to be theoretically speaking, I don't think Saturn ment we were ACTUALLY making a game... ----------- On anothe note, the opening of the game should be something like a logo( Housepets!) gag, with it randomly choosing a (playable and charcters associated like with Joey, Squeak, and Cadence) character to do it each time. For example: Tarot: You see the Housepets! logo just sitting on a table, when Tarot walks on screen, she then gets a shot of only her, when she transforms into S.D. like she did here. Cut backto the logo, who just stares, then screams for about 3 seconds before passing out. The camera then shows a very sheepish looking S.D. . Lester: The logo is in Joey's doghoue, when suddenly a crazed laughter(belonging to Kammottava) is heard, causing the logo to panic. Then, a green cat(Mint) with a hockey mask and machete jumps in front of it, scaring the logo and causing it to run away. Kammottava the drags a (rather bored)Lester to the middle of the screen, then runs out of the screen view, with Mint doing the same. Lester, now alone, looks at both sides of the screen before letting out a sigh, then pulls out a manga(with an unspecfied cover or name) and sits down, reading it. Max & Penut: The logo's on the grass, then Max appears on the screen. He then performs twisted limits, switching his and the (now confused)logo's color screen. An orange Max then hears something, and goes behind the logo. Penut then runs across the screen, chasing a ball. Max pokes his head above the (now EXTREMELY CONFUSED) logo, then lets out a releived sigh.
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Sat May 11, 2013 12:43 am |
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Kyuunado
Joined: Sun May 05, 2013 3:43 pm Posts: 1682 Location: Skulking in Hatfield, England
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 Re: Fighting Game Idea
But would you object to actually making a game if it was decent, had special attacks and comedy in it? 
_________________ The nine-tailed Kitsune of England. I am Kyuunado Fureatsurī! Want to talk? PM me or message at Kyuubi.Kitsune00@gmail.com and add me on Google+
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Sat May 11, 2013 10:25 am |
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MapleRatty
Joined: Sat Mar 31, 2012 4:14 pm Posts: 842
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 Re: Fighting Game Idea
Nope, I would cheer the makers on all the way!! I'm just saying that actually DRAWING the sprites, as of now because only one character has been given a moveset so far, seems a bit much...especially since with OCs(like Mint for example) that are only given basic description( by basic, I mean not knowing things like height, body structure, and EYE COLOR because it was never an important detail) you would probably have to ask the creators of said OCs to give a rather detailed descriptions...
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Sat May 11, 2013 1:21 pm |
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CHAOKOCartoons
Banner Artist
Joined: Wed Dec 26, 2012 12:33 pm Posts: 1558 Images: 13 Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
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 Re: Fighting Game Idea
Yeah, I know. I've just had nothing to draw at the moment and I wanted to take a break on the game I'm currently making, so when I heard about this I was like, "Hmm, that sounds awsome. I wanna see what that would look like!" So I drew the basic movement,(Haven't actualy drawn PEANUT doing it... just the skelital drawing thing). But yes, for OC's that haven't been shown/only described, the (hypothetical) animators would have to (hypotheticaly) ask the creators.
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Sun May 12, 2013 10:47 am |
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Kyuunado
Joined: Sun May 05, 2013 3:43 pm Posts: 1682 Location: Skulking in Hatfield, England
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 Re: Fighting Game Idea
sadly I cannot draw. Really not even, like, a Stick person. My computer skills are also sub-par but I have an imagination so powerful it renders Peanut's obsolete. Feel free to make an awesome adventure/quest game based on the comic though Chaoko. 
_________________ The nine-tailed Kitsune of England. I am Kyuunado Fureatsurī! Want to talk? PM me or message at Kyuubi.Kitsune00@gmail.com and add me on Google+
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Mon May 13, 2013 10:19 am |
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D-Rock
Moderator
Joined: Fri Mar 15, 2013 12:25 am Posts: 5138 Location: Texas
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 Re: Fighting Game Idea
This actually sounds really interesting. But if I'm going to play a fighting game on PC, I would really like to get a Joypad, as there are a few other fighters I've seen that seem really interesting. Any recommended brands.
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Tue Aug 27, 2013 1:54 pm |
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Kyuunado
Joined: Sun May 05, 2013 3:43 pm Posts: 1682 Location: Skulking in Hatfield, England
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 Re: Fighting Game Idea
Ok so I get the gist of making sprites now, much easier with proper systems. I could animate them too but that is difficult. At best AI could make an amateur Android/IPod game so far but that would still require me to dedicate lots of time to it, which I don't have. Maybe when I get some free time I can help a bit?
_________________ The nine-tailed Kitsune of England. I am Kyuunado Fureatsurī! Want to talk? PM me or message at Kyuubi.Kitsune00@gmail.com and add me on Google+
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Tue Aug 27, 2013 2:38 pm |
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CHAOKOCartoons
Banner Artist
Joined: Wed Dec 26, 2012 12:33 pm Posts: 1558 Images: 13 Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
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 Re: Fighting Game Idea
Yeah, I'd help more too, but I'm WAY too busy. I'm even working on my own game at the moment, but if we need animated sprites I can try to see to it whenever I have time... in other words, I'll have a sprite done in the next 3-4 months  . Although for programming, we'd have to have someone experienced with making a fighting game. It seems to be more complicated than most other game types.
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Wed Aug 28, 2013 1:08 am |
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Kyuunado
Joined: Sun May 05, 2013 3:43 pm Posts: 1682 Location: Skulking in Hatfield, England
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 Re: Fighting Game Idea
Yeah I took a quick look at that too, it turned out much more difficult than side scrolling games like Megaman. But does anyone here have that kind of experience?
_________________ The nine-tailed Kitsune of England. I am Kyuunado Fureatsurī! Want to talk? PM me or message at Kyuubi.Kitsune00@gmail.com and add me on Google+
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Wed Aug 28, 2013 2:33 am |
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ZeroTheFated
Joined: Fri Nov 01, 2013 9:00 pm Posts: 41 Images: 6
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 Re: Fighting Game Idea
Wow you thought of everything. That's awesome.
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Mon Feb 24, 2014 9:52 pm |
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Saturn381
Joined: Sat Dec 29, 2012 10:03 pm Posts: 4201 Location: Virginia
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 Re: Fighting Game Idea
It's been awhile, hasn't it? Well basically I decided to update this to make some edits on some things like characters and music. Also since some have some great ideas with Tails of Babylon, I'd like to see some ideas for this one.
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Sun Aug 09, 2015 11:49 pm |
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D-Rock
Moderator
Joined: Fri Mar 15, 2013 12:25 am Posts: 5138 Location: Texas
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 Re: Fighting Game Idea
Honestly, I'm surprised by two things; that you brought this up again, and that Nue/Olde isn't in the lists anywhere 
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Sun Aug 09, 2015 11:55 pm |
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CHAOKOCartoons
Banner Artist
Joined: Wed Dec 26, 2012 12:33 pm Posts: 1558 Images: 13 Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
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 Re: Fighting Game Idea
IT LIVES! Well, it might be a bit hard since a lot of the people who would help this project are all busy with HP!ToB. Honestly though, you've come up with a lot of good ideas already! The only things that need some ideas are the costumes really (everyone that had a shadow in HPToB should have a shadow costume ). Though the way you had it set up, I imagine the story would be like a soul calibur kinda thing where depending on who you play as you fight either Pete or Dragon?If you get to past all 30 characters in survival, you Fight Nue and Olde
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Mon Aug 10, 2015 12:53 am |
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D-Rock
Moderator
Joined: Fri Mar 15, 2013 12:25 am Posts: 5138 Location: Texas
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 Re: Fighting Game Idea
And to fight Barghest, win three rounds with a perfect, no continues, wait for a background element to show up in a specific stage, don't block at all, and perform a finisher.
Basically like fighting Akuma in SF2T or Reptile in MK1.
I would be AMAZED if anyone did that.
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Mon Aug 10, 2015 12:59 am |
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CHAOKOCartoons
Banner Artist
Joined: Wed Dec 26, 2012 12:33 pm Posts: 1558 Images: 13 Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
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 Re: Fighting Game Idea
...we should low key put something like that in the game and just act like it's a rumor for the longest time and wait for the one person to do it like, a year later, and be just watch as people freak out over it.
Edit: you also have to shoot all the names in the end credits
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Mon Aug 10, 2015 1:03 am |
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SuperStar
Joined: Sun Mar 02, 2014 8:51 am Posts: 2812 Location: Shining in the Boonies of Thailand
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 Re: Fighting Game Idea
I've looked over this idea for awhile, and actually have planned to try to make a fighting game... Of course after ToB. Like Chaoko said, most people who would work on this are busy on ToB. It's too soon to say anything, but would it be possible for this to be "Team Babylon"'s second project?
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Mon Aug 10, 2015 1:35 am |
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D-Rock
Moderator
Joined: Fri Mar 15, 2013 12:25 am Posts: 5138 Location: Texas
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 Re: Fighting Game Idea
I can't provide anything, though. I'm still pretty much exclusively weapons due to my skill level. Best I can do is ideas (again). Also, loving "Team Babylon." 
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Mon Aug 10, 2015 2:28 am |
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CHAOKOCartoons
Banner Artist
Joined: Wed Dec 26, 2012 12:33 pm Posts: 1558 Images: 13 Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
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 Re: Fighting Game Idea
I was wondering what are name was as a team. And yeah, I'd be down for working on the art and sprites for this game along with the others when we finish HP!ToB .
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Mon Aug 10, 2015 2:44 am |
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GreatKitsune
Joined: Mon Mar 23, 2015 10:01 pm Posts: 1192 Images: 0 Location: A higher plane of existence
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 Re: Fighting Game Idea
Just found this. Interesting idea. Not really my style, tho', but I could try it. After TOB and with interruption from HP!A! (if it picks back up), of course.
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Mon Aug 10, 2015 5:58 pm |
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CHAOKOCartoons
Banner Artist
Joined: Wed Dec 26, 2012 12:33 pm Posts: 1558 Images: 13 Location: On this 3 dimensional shape we call "The place we happen to exist I guess?"
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 Re: Fighting Game Idea
After 87 years, all it took was 3 days of procrastinating to produce this. Development on Tails of Babylon is still underway, but I did this to prove that we actually could do this. This will be done after Tails of Babylon. Why couldn't I be this lazy when we were actually working on this am I right?
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Thu Oct 06, 2016 5:06 pm |
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Cesco
Joined: Sun Sep 01, 2013 4:35 am Posts: 3154 Images: 0 Location: Italy
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 Re: Fighting Game Idea
Oooh, this looks cool, great work Chaoko!  Eh, there's a lot of work to do ahead you, but this start looks really promising. 
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Thu Oct 06, 2016 5:16 pm |
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Saturn381
Joined: Sat Dec 29, 2012 10:03 pm Posts: 4201 Location: Virginia
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 Re: Fighting Game Idea
Great job Chaoko! Peanut looks nice. 
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Thu Oct 06, 2016 6:07 pm |
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D-Rock
Moderator
Joined: Fri Mar 15, 2013 12:25 am Posts: 5138 Location: Texas
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 Re: Fighting Game Idea
Looks great! Three days for an idle animation?
Well, this would take an incredibly long time just for one character.
Next up, do we want to make this in the same "canon" as Tails of Babylon, like how Persona 4 did?
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Thu Oct 06, 2016 8:09 pm |
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RedFoxWizard
Joined: Sat Jul 11, 2015 11:40 pm Posts: 78 Location: Western Canada
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 Re: Fighting Game Idea
Wow, neat! Hey, is that the celestial bridge thingy from the first ToB demo? I remember it being in space and having glass-panel floors.
Also, if we were to make it canon it'd have to be a separate arc in a sense, but maybe with a few tie-ins kind of like D-Rock is suggesting with Persona 4 and Persona 4 Arena.
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Thu Oct 06, 2016 9:45 pm |
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