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It is currently Tue May 21, 2013 8:15 am
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Tiggy
Joined: Fri May 14, 2010 2:38 am Posts: 3865 Location: Sweeeden :3
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 Re: Art Thread
Aww, 's cute.
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| Sat Aug 20, 2011 12:29 pm |
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Souji
Joined: Mon Oct 26, 2009 12:15 am Posts: 187 Images: 1 Location: In the Void.
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 Re: Art Thread
Kuro, as odd as it may sound, sometimes our best works come out in a spot of depression. It doesn't look like you're losing heart in drawing at all; it's a very powerful picture. Let your friends be your strength.
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| Sat Aug 20, 2011 2:02 pm |
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ReCreate
Joined: Sun Mar 28, 2010 6:09 pm Posts: 1410 Location: http://bordomirc.co.cc
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 Re: Art Thread
Something a cool friend of mine did from request.  Don't ask why he's sitting on an office chair. He just is. xD
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| Sat Aug 20, 2011 3:11 pm |
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yehoshua
Joined: Wed May 25, 2011 7:32 pm Posts: 1935 Location: In a house unless I'm not in a house.
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 Re: Art Thread
Well, he is obviously at work. Duh.
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| Sat Aug 20, 2011 3:16 pm |
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shadowhaz
Joined: Mon Nov 29, 2010 10:58 pm Posts: 883
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 Re: Art Thread
Practicing some poses.....blegh 
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| Sat Aug 20, 2011 6:36 pm |
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Tha Housefox
Mr. Sunshine
Joined: Wed Sep 29, 2010 5:48 pm Posts: 5755 Location: Wherever you want me to be
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 Re: Art Thread
Kuro, that's awesome. I think it looks wonderful.
Souji, nice shading job. :3
Shades, I love that. But the legs might be a bit long. It's still amazing though. :3
Lastly, RC, that person has some talent.
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| Sat Aug 20, 2011 6:40 pm |
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Psykeout
Joined: Thu Sep 16, 2010 6:15 pm Posts: 4578 Images: 1 Location: look behind you. you'll figure it out.
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 Re: Art Thread
Shadow I am so in love with that picture
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| Sat Aug 20, 2011 6:47 pm |
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kurowolfe
Joined: Sat Jun 18, 2011 7:18 pm Posts: 772 Location: Perak, Malaysia
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 Re: Art Thread
Oh God, that would mean I need to be depressed to draw something like this again, since I always draw my current emotions out... @w@ But yeah, my friends, IRL or online, is my strength now. Thanks, Souji and thanks too, Psykeout and TH. @Psykeout: Kah, kawaii~ >w< @ReCreate: That's a great picture! Cat at work~ @haz: I agree with what TH said on both accounts! *shot for being too lazy to comment*
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| Sat Aug 20, 2011 8:20 pm |
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copper
Puppy Wrangler
Joined: Tue Sep 28, 2010 8:18 pm Posts: 5459 Location: Florida
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 Re: Art Thread
That is awesome, Shades! Really great stuff! Looks very cute, Psyke. Very animated. Ruu, that art is just spectacular. I love it all. NickCole, Souji, you guys are always pumping out great stuff, even when you aren't trying! 
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| Sat Aug 20, 2011 11:34 pm |
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QRS3000
Joined: Fri Jul 01, 2011 10:51 pm Posts: 217 Images: 3
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 Re: Art Thread
http://qrs3000.deviantart.com/art/More-Muro-Sketches-254127677 This is a sketch using DA's Muro tool  I redrew the old guy in blue ink ballpoint pen.
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| Sun Aug 21, 2011 2:20 am |
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Laxan
Joined: Fri Mar 12, 2010 5:13 pm Posts: 347 Location: England
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 Re: Art Thread
Nice pose Shadow. And nice Muro Sketches QRS3000 He's a doodle I did. 
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| Mon Aug 22, 2011 9:51 am |
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ManaWolf
Joined: Thu Feb 17, 2011 6:09 pm Posts: 396 Images: 2 Location: The Bay State
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 Re: Art Thread
. That's a nice doodle you got there Laxan... Be a shame if sssssssssomething happened to it, ssssssssssss-...
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| Mon Aug 22, 2011 10:40 am |
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CaptainPea
Extremerator
Joined: Mon Oct 11, 2010 6:19 pm Posts: 3954 Location: a place of settlement, activity, or residence
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 1955
Old folks is difficult to draw, I can't for the life of me Good job 'ar I think you're underselling yourself to call something a doodle if it's of that size and dimensionality (which is a word, Chrome)  I OWN THREE LEGS
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| Mon Aug 22, 2011 1:11 pm |
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Psykeout
Joined: Thu Sep 16, 2010 6:15 pm Posts: 4578 Images: 1 Location: look behind you. you'll figure it out.
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 Re: Art Thread
Except it's not a doodle.
It looks reallllyyy nice. If a little uncanny.
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| Mon Aug 22, 2011 4:11 pm |
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Cm4F
Joined: Thu Jul 21, 2011 12:11 pm Posts: 413 Location: Rock Hill, South Carolina
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 Re: Art Thread
 My dA, where there is more to be seen..... THE GAME Ò_ó
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| Mon Aug 22, 2011 4:24 pm |
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ResTheRabbit
Joined: Sun Mar 13, 2011 1:19 pm Posts: 388 Location: Louisiana, Baton Rouge
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 Re: Art Thread
Posting this cause someone wants to see it. The hand is wonky. I am aware of it. *giggles* I did it in about 45 min. though. So that's good. Not my best, not my worst. It's a revolutionary war soldier sleeping in his tent at night.
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| Mon Aug 22, 2011 4:32 pm |
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ReCreate
Joined: Sun Mar 28, 2010 6:09 pm Posts: 1410 Location: http://bordomirc.co.cc
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 Re: Art Thread
I think i just found myself a new wallpaper
_________________ Don't let others define you, Only you can determine your fate Add me on skype: therecreate also on DA http://r3create.deviantart.com (My activity on these forums has decreased, But I still check)
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| Mon Aug 22, 2011 5:01 pm |
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Laxan
Joined: Fri Mar 12, 2010 5:13 pm Posts: 347 Location: England
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 Re: Art Thread
the definition of a doodle is a drawing done when multi-tasking. Which I was. |D What you mean?
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| Mon Aug 22, 2011 5:04 pm |
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ResTheRabbit
Joined: Sun Mar 13, 2011 1:19 pm Posts: 388 Location: Louisiana, Baton Rouge
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 Re: Art Thread
Because Pskyeout's amazing... he took me down. And he's happy 'bout it. X3
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| Mon Aug 22, 2011 5:09 pm |
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Psykeout
Joined: Thu Sep 16, 2010 6:15 pm Posts: 4578 Images: 1 Location: look behind you. you'll figure it out.
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 Re: Art Thread
he would look great in a blue robe.ah. The more you knooowww It's great, but the stylistic choices felt a bit awkward to me. When Anthros are drawn semi-realistically, it can look creepy if you're not careful. Here are some examples of the dangers of looking like a creepy human-animal. the facial structure is very cat; the muzzle is extremely like a real feline's. However, the eye's are shaped and placed human, and the hair is human. The ears help a little to balance it out actually. The best thing is to make the features fade. Use some slightly more cartoony eyes, taller foreheads, centralized features, distilled facial structure, and shorted, less shapely muzzles.ATTACK OF THE GLASSES
OMG RES CAN WE BE BEST FRANDS I LAV U
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| Mon Aug 22, 2011 5:18 pm |
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Laxan
Joined: Fri Mar 12, 2010 5:13 pm Posts: 347 Location: England
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 Re: Art Thread
@Psykeout: Well that's just my style. I'm trying to get OUT of doing things too cartoony.
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| Mon Aug 22, 2011 5:48 pm |
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Psykeout
Joined: Thu Sep 16, 2010 6:15 pm Posts: 4578 Images: 1 Location: look behind you. you'll figure it out.
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 Re: Art Thread
Then I'd use a little less manga elements
_________________ If you know that "SomebodyYouKnow" guy, you're cool. He's a pretty awesome dude. Hot, too. ________ deviantART, Fur Affinity ________ if you're a good person, you'll contribute.
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| Mon Aug 22, 2011 8:22 pm |
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Sleet
Bringing Foxy Back
Joined: Thu Apr 29, 2010 1:32 am Posts: 13742 Location: Nephelokokkygia
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 Re: Art Thread
Psykeout, wanna share it?  Box, I really love that soldier drawing.
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| Mon Aug 22, 2011 9:15 pm |
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Psykeout
Joined: Thu Sep 16, 2010 6:15 pm Posts: 4578 Images: 1 Location: look behind you. you'll figure it out.
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 Re: Art Thread
No you'll ruin the small reference pool.
Also that is in no way art.
_________________ If you know that "SomebodyYouKnow" guy, you're cool. He's a pretty awesome dude. Hot, too. ________ deviantART, Fur Affinity ________ if you're a good person, you'll contribute.
 Renovating my avatar. Avatar count: 100
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| Mon Aug 22, 2011 9:23 pm |
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CaptainPea
Extremerator
Joined: Mon Oct 11, 2010 6:19 pm Posts: 3954 Location: a place of settlement, activity, or residence
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 Re: Art Thread
Hey guys look at meeeeeeEverything Sleet says is art
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| Mon Aug 22, 2011 11:01 pm |
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RandomGeekNamedBrent
laughing maniacally
Joined: Mon Jan 24, 2011 10:42 pm Posts: 14771 Location: an invisible, flying volcano over Virginia
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 Re: Art Thread
I recognized it as your work right away, Pea. and according to the alt text, it looks like you may have some hand chopping to get done. good work, Pea.
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| Mon Aug 22, 2011 11:04 pm |
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NickCole
Joined: Mon Dec 28, 2009 10:02 am Posts: 416 Images: 5 Location: In a very small country. :D
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 Re: Art Thread
Some doodles. Slowly getting there...  Nick as a kid and scared.  Random doodles in college.
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| Tue Aug 23, 2011 3:08 am |
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Kyderra
Moderator
Joined: Wed Oct 28, 2009 7:31 am Posts: 2683 Images: 6 Location: The Netherlands
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 Re: Art Thread
love the first one nick ^_^
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| Tue Aug 23, 2011 3:39 am |
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Psykeout
Joined: Thu Sep 16, 2010 6:15 pm Posts: 4578 Images: 1 Location: look behind you. you'll figure it out.
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 Re: Art Thread
I like how you taking over Precocious is a running joke over there. You could have copper road
_________________ If you know that "SomebodyYouKnow" guy, you're cool. He's a pretty awesome dude. Hot, too. ________ deviantART, Fur Affinity ________ if you're a good person, you'll contribute.
 Renovating my avatar. Avatar count: 100
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| Tue Aug 23, 2011 6:19 am |
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shadowhaz
Joined: Mon Nov 29, 2010 10:58 pm Posts: 883
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 Re: Art Thread
its theblakcateyes in case you cant tell >.<;
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| Tue Aug 23, 2011 10:42 am |
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copper
Puppy Wrangler
Joined: Tue Sep 28, 2010 8:18 pm Posts: 5459 Location: Florida
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 Re: Art Thread
Aww! He looks cute, shades. Great drawing! Awesome sketches Box! What is this about Psyke beating Mr. Bunny? That is amazing, cm4f. Just spectacular. Laxan, even your sketches are good! Hey NickCole. Hey... I like your style! 
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| Tue Aug 23, 2011 11:38 am |
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Sleet
Bringing Foxy Back
Joined: Thu Apr 29, 2010 1:32 am Posts: 13742 Location: Nephelokokkygia
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 Re: Art Thread
Awwwwww. :3 Ooh, nice guest strip. Must be an honor. I like the little touches in the last panel!
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| Tue Aug 23, 2011 1:05 pm |
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ResTheRabbit
Joined: Sun Mar 13, 2011 1:19 pm Posts: 388 Location: Louisiana, Baton Rouge
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 Re: Art Thread
 |  |  |  | CY_Law wrote: Now this, is a not so brief comment. *TF2 sniper voice* *shot* Some anatomy error, i see alot of people commented about the nose so I'll start there first, from this perspective, the naris(opening of nostril) need to be more obvious, take the eye level to waist level, you'll see what I mean. Next, shadow or not, the shadow casted by the nose is off, you have shown where the light source is, in this case, I assume it's from the front of the person, so this one should be obvious. Or other wise, you'll make the nose look droopy. Anatomy wise, again, from this perspective, you have to make the ala(the bulge on the side) on the other side shown, even if it's just a little, Since, you have to make the nose shape more solid, instead of smooth rounded, same goes to the nose bridge, it has a distinct shape. I can see you try to use shading to show the form, you'll need a better shape and contrast for that, just a suggestion. Now move on to the eye, erm, I dunno how to explain this, but you have to understand the human skull shape, the eye situated in the socket, will usually have the brow extended out more, but not exaggerating it, it prevents from making the face looks flat. You'll find out just how "inside" your eyes are towards your brain, hope you get what I mean. And also, give the eye a shape as well, by altering how the iris and pupil look like, try to imagine stamping them on a ball. Next, anatomy again, the mouth, actually, the whole face shape is kinda off, despite me saying the face ain't flat, but they're almost a surface when viewed in general, just some bulge and dent, in this case, you need to prevent drawing the face too rounded, from what we can see, the mouth is situated in a manner that it looks like it's way lower than the nose, which is an anatomy error. And you have to make sure the construction is correct, the placement of mouth is off if compared to where the eyes and nose are. In this case, the mouth would be higher up and closer to the left(from viewer point of view), from an almost 1/4 front perspective view, this is something you need to take care of. And then, to the whole head anatomy, i say.... try imagining the person have his hair shaved, and imagine how the head is connected to the neck and the body, you'll see what i mean, the head is connected from its base, not from its back, just imagine the spinal cord connected the brain, easy reference, and again, make sure the head isn't round, it has a more dynamic shape, again look for reference. Then, the hair, I say, good attempt, but you gotta show its volume, strokes are too soft in terms of colouring, I can see the shape, but not the form, making it not so convincing, as it can be misunderstood as a flat piece of paper, and also, show the contrast between each side of the hair, the lighting applies here as well, but nevertheless, good attempt as I'm not fond of drawing hair either, not even colour. I wouldn't comment on the clothe, nothing much, aside from making it more contrast, since it's a white clothe. And the right hand, the form is distorted, suggesting to find reference, best doing the gesture yourself, the palm being pressed needs to show its form correctly, I can see the attempt, but it's off. and the fingers...I assume it's a human error, but the fingers are poking/penetrating through the handle of the keyblade for some reason. Next, I'll say this as an extra. Look at how he stands and how he positions his keyblade, he could be easily off-balance, but it's just something not *so* significant. And well, over all you incorporate a soft shading method, which is ok, but it's better, for this case, for you to show some contrast, I assume it's sun light hitting on him, you'll have to simulate that, it's a tad way too soft, but it's just me. And maybe add in more details, I know it's a commission and that you have to present it in a limited time. But simple stuff like, showing the bump where the hand-in-pocket is, will help, even by abit. Overall, a tad shading problem, but a concerning matter is the line quality, you have to know for yourself which line is important and which line is not, it determines how the strokes is applied, Ex. stuff under shadow have a heavier and thicker line. Outer line is thinker than line for details, etc. It helps show the form easily and *not* confuses the audience, most of the time. Vector outlining or pen tool outlining is great, as it simulates pressure, but you gotta take care of the strokes as well, make sure it looks convincing, instead of letting the audiences wonder which line indicates the outline, and get confused by the form and structure, giving a false illusion of volume. And still, be flexible in this, you'll never know what went wrong until you finish it, most of the time. Overall, I have nothing else to say, still, a good attempt, since quite a number of people points out stuff about it, just pointing something out as well. Note: 1)If everything you did is stylised and is for a purpose, then... ignore what I said, but might be helpful for others 2) I typed this as I go, so it might be slightly inaccurate or even missed out something, I apologized about that 3) So that said, if there's anything I said that you don't understand or wish to ask, I'm here 4) I know I did threw lots of gibberish technical stuff, most of the people get offended by it, so no offence despite of what I said Ironically how I just mentioned about line quality(I started this comment before you post this lol xD), this is close to what I meant, good attempt, but still, there's still some error here and there about the line, which, I'll leave it up for you to find it out yourself. It's a very important aspect to show an uncoloured detailed work, applying the correct line, in the correct place. The thing is it's uncoloured, which in turn, line quality took on the role of determining the shape and form, letting the audience know what they're looking at is convincing enough. But otherwise, it looks good, I usually won't say much about stuff non-human. but oh well. Again, no offence. |D |  |  |  |  |
Thanks Law! X3 I'm sorry it took such a long time to respond. A lot of those problems I realized but it's great feedback. After I finished these couple of pieces, I realized the importance of taking a break in your art. I admit that hand sucks. And I'm not too good at shading yet. Coloring is foreign, and I usually don't draw anime. I did try to stylize it for the most part but if it looks wonky, I supposed I didn't do it right. :/ Thanks for the tips though. I appreciate it.
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| Tue Aug 23, 2011 2:14 pm |
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ManaWolf
Joined: Thu Feb 17, 2011 6:09 pm Posts: 396 Images: 2 Location: The Bay State
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 Re: Art Thread
I've forgotten how long it's been since I've drawn my fursona A few months give or take. Time to make a few modifications.
I had no Idea what to do with all this extra space... I need to refill my IMAGINATION tanks.
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| Wed Aug 24, 2011 5:51 pm |
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Laxan
Joined: Fri Mar 12, 2010 5:13 pm Posts: 347 Location: England
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 Re: Art Thread
 I didn't realise I didn't post this here. Lol. A random doodle I did for Milo. EDIT: Manawolf? Can I perhaps draw your fursona? I like the look of him.
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| Thu Aug 25, 2011 8:31 am |
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ManaWolf
Joined: Thu Feb 17, 2011 6:09 pm Posts: 396 Images: 2 Location: The Bay State
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 Re: Art Thread
Sure, feel free. It's been A while since I've drawn him but I have a simple Basic design drawn. The black figure in the back is a sheath for a silver lance. I didn't do the designs on the coat here, that's a new addition. And since he's still a bit childish, he's not very muscular and not very trained when using his lance. Actually, I don't remember why I even gave him a lance the first place. Probably to whack creepers and magikarps 1000's of miles away. I Made a ME GUSTA
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| Thu Aug 25, 2011 12:07 pm |
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copper
Puppy Wrangler
Joined: Tue Sep 28, 2010 8:18 pm Posts: 5459 Location: Florida
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 Re: Art Thread
 Excellent Me Gusta, Mana! And I like your fursona as well. Laxan, that is a really good drawing. I love your style...
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| Thu Aug 25, 2011 10:51 pm |
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QRS3000
Joined: Fri Jul 01, 2011 10:51 pm Posts: 217 Images: 3
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 Re: Art Thread
This is just a simple celebrity portrait I drew. George Harrison I hope it looks at least a little bit like the celebrity I wanted to draw. Also, it looks like we're getting some good drawings here.
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Last edited by QRS3000 on Wed Sep 21, 2011 1:11 am, edited 1 time in total.
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| Fri Aug 26, 2011 1:09 pm |
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Slippery-Q
Joined: Mon Jun 01, 2009 12:00 am Posts: 820 Location: El Paso, Texas
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 Re: Art Thread
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| Sat Aug 27, 2011 4:57 pm |
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yehoshua
Joined: Wed May 25, 2011 7:32 pm Posts: 1935 Location: In a house unless I'm not in a house.
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 Re: Art Thread
Haha, Viewtiful Joe!
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| Sat Aug 27, 2011 5:11 pm |
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