Page 11 of 56

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Wed Oct 14, 2009 2:46 pm
by Mr. BoO
Alex wrote:Yeah, average is best IMO. Also, have you decided what house is going to be yours on the map yet?
Yea,I edited the map, and marked my house on it:

http://i568.photobucket.com/albums/ss12 ... f0b202.jpg

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 16, 2009 10:59 am
by standard_toaster
I've added background of Iiro to his character sheet.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 16, 2009 3:58 pm
by Jimmy Jazz
GUYS! lets finish this day! its gone on TOO long!

Weeks in real time.... plus if you do that i can introduce my new character.... and it won't be so pathetic that we went almost 30 days in one RP day.

Edit: just thought I'd edit this picture in...

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 16, 2009 4:13 pm
by Alex
Jimmy is definitely right. I'll try to finish it up as soon as possible, however, we still need Gary's farewell.... or I'll think of something. Maybe he'll stay over the next day, too.

EDIT: Teh Brawler, Gary isn't black. He's dark red.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Mon Oct 19, 2009 9:36 am
by BetaNeon
Name: Giacomo 'Jack' Theadovich Tarasov

Species:Dog (Siberian Huskey)

Age: 4 dog years

-Appearance-
Jack has a white and black patched fur and is somewhat proud of it, wears a blue collar with a snow flake

-Personality-
While he is partly the silent type, Jack only comes off as somewhat socially capable. He tends to follow others when smething big happens.

Other Notes:
- Jack is extemely aware of his environment and is resorseful enough to use it to his advantage.
- He has a tendency to pick up a few hobbies now and then; mainly fishing.
- Knows how to fight, and uses Perception and Luck heaviy, but does not
intend to resort to fighting unless cannot be helped.
- Lives in a general store in generally close to most places.
- Writes to a friend in Siberia, talks about what happens in his new home.

SPECIAL
STR-5
PER-8
END-6
CHA-5
INT-5
AGI-5
LUC-8

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Mon Oct 19, 2009 1:44 pm
by Alex
Wow, even more people are joining :D. This is going to be a huge RP!

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Mon Oct 19, 2009 5:08 pm
by Mr. BoO
Alex wrote:Wow, even more people are joining :D. This is going to be a huge RP!
Yea, you're right.And I hope this day will be over soon so I can introduce my character :D

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Mon Oct 19, 2009 6:21 pm
by Jimmy Jazz
Don't we all mister boo, don't we all...

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Wed Oct 21, 2009 7:16 am
by Dylan
I think the day is now over, unless Djinn wants the get out of the bushes, but other than that, ITS OVER!

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Wed Oct 21, 2009 1:12 pm
by ArgentFlame
Time for my new character.

Name:Sean

Species:Dog

Gender:Male

Age:23

Appearance:Sean looks almost exactly like Cier except that his fur is a slightly lighter shade and he has icy blue eyes.

Personality:Sean is somewhat mean and tends to do whatever he thinks is best for him, regardless of affects on others. He is very loyal to anyone he perceives as a friend.

Other notes: Sean dislikes cats, can be easily mistaken for Cier at a distance

SPECIAL:

S:6
P:5
E:10
C:3
I:6
A:6
L:6

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Wed Oct 21, 2009 4:04 pm
by Jimmy Jazz
Name: Sekhmet

Species: Cat

Age: 8 human years. (27 pet-years)

Gang: None

-Appearance-
Sand colored fur, long fuzzy tail.

-Personality-
Will easily get annoyed at small things, such as too many questions.


-Other Notes-
-Used to live in Richardson Valley as a kitten.
-Was kidnapped by the pack that used to live in the forest.

-SPECIAL-


Strength- 7

Perception- 6

Endurance- 5

Charisma- 8

Intelligence- 5

Agility- 6

Luck- 4

(I'll add more to this as i Role play her a bit more, mainly the "Personality" thing)

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Thu Oct 22, 2009 4:27 am
by BetaNeon
Hey, heres a thought. If anyone played long enough and is alented enough, we could make a map of the town.

Justa thought.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Thu Oct 22, 2009 5:11 am
by Mr. BoO
BetaNeon wrote:Hey, heres a thought. If anyone played long enough and is alented enough, we could make a map of the town.

Justa thought.
We already have a map of the town. I don't have it so ask someone else if you want to see it(I Formated my PC and because of that I don't have the map)

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Thu Oct 22, 2009 7:11 am
by Dylan
Mr. BoO wrote:
BetaNeon wrote:Hey, heres a thought. If anyone played long enough and is alented enough, we could make a map of the town.

Justa thought.
We already have a map of the town. I don't have it so ask someone else if you want to see it(I Formated my PC and because of that I don't have the map)
Its at the top of this page...

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Thu Oct 22, 2009 8:45 am
by BetaNeon
My bad. =P

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Thu Oct 22, 2009 12:09 pm
by Teh Brawler
The link is also in my signature

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Thu Oct 22, 2009 5:12 pm
by BetaNeon
I guess I'll take the house two houses down to pyxis, and call it a store.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Thu Oct 22, 2009 9:45 pm
by Buckdida
Guys, just a reminder...

YOU CAN ALTER OR ADD TO THE MAP WHENEVER YOU PLEASE.

See all that blank space? Consider it empty canvas. You don't have any need to have to pick any of the current houses. You can create an entire new block or public place (we need a library...hmm...). The map is simply a reference for convenience, not a rulebook. Just pointing that out. If you have a story or idea that needs a new building, go right ahead and add it. There's no space limits either. If we hit a limit? We just get bigger paper.

Don't let the map constrain your thinking, is all I'm saying. Good luck to everyone ('sept Dijnn of course, heh) for this new day!

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 23, 2009 8:40 am
by BetaNeon

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 23, 2009 9:00 am
by Djinn
Buckdida wrote: Good luck to everyone ('sept Dijnn of course, heh) for this new day!
'Ey! I'm the only one who needs it!

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 23, 2009 12:39 pm
by Mr. BoO
Buckdida wrote:Guys, just a reminder...

YOU CAN ALTER OR ADD TO THE MAP WHENEVER YOU PLEASE.

See all that blank space? Consider it empty canvas. You don't have any need to have to pick any of the current houses. You can create an entire new block or public place (we need a library...hmm...). The map is simply a reference for convenience, not a rulebook. Just pointing that out. If you have a story or idea that needs a new building, go right ahead and add it. There's no space limits either. If we hit a limit? We just get bigger paper.

Don't let the map constrain your thinking, is all I'm saying. Good luck to everyone ('sept Dijnn of course, heh) for this new day!
I didn't know that we can add what we want...maybe I will change my location to somewhere else :D

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 23, 2009 5:19 pm
by Teh Brawler
Hey, Jimmy, just for clarification, is Sekhmet anywhere near O'Connor?

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 23, 2009 7:00 pm
by Jimmy Jazz
I thought O'Conner was in the park. but if he and the bird ran far enough to get to the Y shape leading towards the town yes he would be.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 23, 2009 7:15 pm
by Teh Brawler
To BetaNeon, I just realized that the lake you added isn't continuous with where O'Connor is. Right now, he and Tory are in the same area, but I've defined that as field of grass. So, if it's not too much trouble, could you move it? I only ask because its impossible to change the entry now anyways.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Fri Oct 23, 2009 7:47 pm
by BetaNeon
let me see.

Ive changed it and rescanned it but it will take a while before it registers with majhost.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sat Oct 24, 2009 11:04 am
by Teh Brawler
Tanku :3

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sat Oct 24, 2009 7:00 pm
by BetaNeon
no biggie

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sat Oct 24, 2009 11:31 pm
by Djinn
Introducing....

Name: Glory Shanda
Species: Doberman Pinscher
Age: 1.5 human years, about 5 human DOG years

Description: Young in years and eager in spirit, Glory has not been around very long, but already knows what she wants to do with her life. She wants to be a police dog. Unfortunately she isn't in the age where she's gotten serious yet so she still runs around playing police dog. She still has a slight speech impediment but it's not a big deal. Though she is quite smart she is inexperienced and naive, so it doesn't show sometimes.

Appearance: Apart from her belly her fur is pitch black, and her belly is brown and the inside of her legs. Her short pointy tail is coming to a small curl and her pointy ears are always perk. Her red collar has a small yellow oval shaped tag.

SPECIAL

Strength-4 (I used the rules to have stats for smaller creatures because I thought it applied.
Perception-6
Endurance-7
Charisma-5
Intelligence-5
Agility-6
Luck-5

Edit: Glory on the map.
http://img32.imageshack.us/img32/524/4704f0b202.jpg

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sun Oct 25, 2009 12:15 am
by Buckdida
Police dog?

...

Kalvin warned me about this! Venison hates you. Wait...Venison likes kids... AUGH I wonder how I'm going to play this one out...

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sun Oct 25, 2009 12:24 am
by Djinn
Oh, she's still a pup. You can slowly influence and corrupt her before she grows up you manipulating bast-should I censor that word or is everybody fine with it?

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sun Oct 25, 2009 2:55 am
by Ebly
Djinn wrote:Oh, she's still a pup. You can slowly influence and corrupt her before she grows up you manipulating bast-should I censor that word or is everybody fine with it?
if it's not bleeped it's not wrong!
...until rick censors it if it is.
ah, good times...

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sun Oct 25, 2009 5:55 am
by Alex
Augh, my neighbor. Alex hates kids!

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sun Oct 25, 2009 11:43 am
by Dylan
Djinn wrote: Name: Glory Shanda
Species: Doberman Pinscher
Age: 1.5 human years, about 5 human years

1.5 Human years is not about 5 humans years! :lol:
I think you should fix it.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sun Oct 25, 2009 12:28 pm
by Djinn
Uh....

3.5
X1.5
4.25

Okay, you got me. Whatever.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sun Oct 25, 2009 12:32 pm
by Dylan
HUMAN=HUMAN was the mistake

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Sun Oct 25, 2009 12:35 pm
by Alex
Djinn wrote:Age: 1.5 human years, about 5 human years
I think this is what he means :P

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Mon Oct 26, 2009 4:07 am
by BetaNeon
I'm hoping that this doesn't go too far guys, I'm kinda on a religous path here.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Tue Oct 27, 2009 1:27 am
by Buckdida
Here's your freakn' arc list. Yarrgh.

Story Arc list
RP Starters: Espresso, Dee, Jumplion Zeppelin


Chapter 1: Welcome to Richardson Valley

I: The Ridely Twins: Day 1, Friday
Forum pages: 1
Main: Espresso, Dee, Jumplion, Zeppelin
Secondary: Calico cat ,Octavian
Minor: Venison, Cier, Del
Intro: Octavian, Ceir, Del, Venison, Calico cat

Synopsis: The first story arc centers around Jumplion’s plight of dealing with two rather annoying human children who love smothering pets. In addition, Zeppelin, Jump’s friend ends up getting roped into keeping Jump company, and they both have to deal with the terrors.

Meanwhile, Espresso, a news enthusiast, wants a new story for his blog, and sets out to “find” a story out of the commotion at Jump’s house. He has his “sibling”, Dee, come with him.

Things suddenly take a sharp turn for the worse when Jumplion’s parents begin to argue, causing Jump to stress out and accidentally bite one of the twins. As a result, he’s thrown into the doghouse, where he meets the other pets, including Octavian and a mysterious Calico cat. All the while, Venison watches from above, in a tree.

II: Food Runner: Day 2 morning, Saturday
Forum Pages: 1-3
Main: Venison, Ceir, Del, Octavian,
Secondary: Milo, Eira, Balbaroy, Rav
Minor: None
Intro: Milo, Eira, Balbaroy, Rav

Synopsis: It’s early in the morning, and Venison is starving. It’s time for him to break into something for food. But the food robbery goes far from smooth, and Venison is caught red handed by Ceir and Del. He gets away, but not before making a mess in the house and getting pounced by the twins.

During the entire fiasco, the other pets have to deal once again with the twins.

Also, Rav arrives in the neighborhood.

III: Lunch at Rav’s: Day 2 evening
Forum Pages: 3-7
Main: Venison, Rav,
Secondary: Everyone else who appeared except the minor chars
Minor: Zack, Ceir, Del
Inro: Pavelle, Mangus, Zack, Parugus

Synopsis: Once the police arrive, Rav is pulled inside and it begins to rain, so most of the other pets follow him in, including a very wary Venison, who’s trying to avoid the police. Once inside, the pets get to talking and learn a bit more about each other. Especially Venison…or so they think, since it was mostly a lie. But the pets bought it, even Rav to the extent that he offered to help Venison. Meanwhile Sara, Rav’s owner, cooks lunch with the help of Octavian.

After lunch, while Sara and Venison talk about what Venison is going to do, the other pets fool around like puppies, that is, until even more guests arrive! Paragus swoops inside, Pavelle and Mangus arrive, up to no good, and Zack rushes in to take shelter from the rain. Ceir and Del followed Pavelle, but arrived late.

When Pavelle attempts to steal a gold pocket watch, Venison manages to intimidate her (sorta), and she drops the watch and flees. The pets leave shortly after due to the rain clearing up, leaving behind a broken vase and a very exhausted Sara, Rav, and Venison…and a key.

III.5: Late Night Hijinks
Forum Pages: 7
Main: Venison, Rav, Pavelle
Secondary: Paragus
Minor: None
Intro: None

(Short arc) After the day’s events, Rav, Venison (and Rav’s owner, Sara) decide to pack it in for the night. Pavelle tries to come back for her key, but panics and flees again when she spots Venison, who coincidentally wakes up from a rather horrid dream. After daring Pavelle to come back, Venison again freaks out with another bad memory, accidentally knocking Rav away. The two then have a quick heart to heart before going to bed.

Meanwhile, Paragus returns, saying that he still can’t find his way home, and spends the night with Sara, Rav, and Venison.

IV: Uncontrollable Animals: Day 3, Sunday
Forum Pages: 7-11
Main: Most chars
Secondary: Dee, Esspresso
Intro: Jester

It’s a fairly standard morning in Richardson Valley, with the pets getting up somewhat early, out and about, heading to The Wall for breakfast. Many of the pets use this time to reflect, relax, and perhaps barter. They use this time well, except for Rav, who spends his morning trapped in a horse stall with a broken leg.

Many of the pets are forced to take a bath after getting into messes from the morning. Venison freaks out for some reason, sending what would be a simple bath into chaos.

As a result from the bath, Pavelle is caught without her collar, causing a mess of trouble with animal control. Venison, Mangus, and Pavelle (as well as lucky) react quickly to try to cover up the mess and make the chaos work for them.

V: The Feral Pack, Part 1: Day 4 morning, Monday
Forum Pages: 11-14
Main: Venison, Pavelle, Magnus, Lucky
Secondary: Rav, Balbaroy
Minor: Jester, Octavian
NPCs: Grif
Into: None

Mangus wanders into a rope trap set by a pack of Ferals in the woods. A group of pets set out to rescue him.

VI: The Feral Pack, Part 2: Day 4 Evening
Forum Pages: 14-16
Main: Venison, Pavelle, Magnus, Alex, Mai, Rav
Secondary: Pyixs, Octavian, Lucky
Minor: Jester
Intro: Alex, Mai, Pyixs
NPCs: Grif


Things continue to go downhill as Mangus wanders into the woods again, and gets himself captured again. But this time, animal control is also called, causing a boatload of problems.

VII: Downpour: Day 5, Tuesday
Forum Pages: 16-21
Characters: Rav, Pavelle, Venison, Alex, Mai, Lucky, Balbaroy, Cier, Del, Octavian, Eira, Milo, Jester (Far too many to name)
Into: Amelia, O’ Conner (Benuto), Djinn, Rachel, Matthew, Felix

The neighborhood becomes emotionally charged as Venison tries to leave and Alex and Amelia find one another. Everything goes haywire. If you’ve been following the story, the only way to find out what happens is to read!


Chapter 2:

VIII: Homecomings: Day 6, Wednesday
Forum Pages: 21-31
Characters: Freakn’ everyone
Intro: Tory, Iiro
Temps: Gary


Two weeks after the emotionally charged rainstorm, life moves on for all the pets, as they continue to find ways to ease their boredom. Some of the pets get to work hanging up posters regarding an audition for Alex’s band, while Alex tries to spend some time with Amelia, only to get interrupted by “an old friend.” Oh, and an abandoned old house is explored too. And by the way, Venison does come back.

IX: Day 7 Thursday
Forums Pages 31-?
Characters: Once again, freakn’ everyone.
Intro: Jack

...And that's where we are.

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Tue Oct 27, 2009 3:53 am
by Ebly
Buck, I'm telling you, whether you accept it or not, you got time and you waste it. <3

Re: Pet Friendly-OOC-Always Recruiting!

Posted: Tue Oct 27, 2009 9:45 am
by Alex
Ebly wrote:Buck, I'm telling you, whether you accept it or not, you got time and you DON'T waste it. <3
Fixed.

Thanks for doing this, Buck :D. Was an interesting read, even with the name typos >_>. Oh, and, I hope it'll be updated.