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Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 24, 2017 1:46 am
by CyberDragon
I don't have it, and it's pretty expensive, but I can probably get it on Thursday when I get my last paycheck. It seems to be one-time purchase, not subscription based, so I think I can afford it.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 24, 2017 1:50 am
by D-Rock
Yes, it's a one time purchase. You could wait for a sale, that's how I got mine.

But don't feel like you're obligated to do so if you don't want to.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 24, 2017 1:55 am
by CyberDragon
If I want to help, I probably need it. Also, I can use it for other computer projects that I will be working on.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Mon Apr 24, 2017 7:52 am
by Unusuallynamedperson
I have VX Ace, it should be able to import stuff from other rpg makers, i'd say try that.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Apr 25, 2017 5:18 pm
by D-Rock
I have an extra copy of VX Ace, I could send it to you through Steam to let you get acquainted with the program. Just PM me your email.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Oct 20, 2017 6:15 pm
by kavviyenta
How it's progressing?

I wonder if the actual game will have a 100-floor temple like in the comic? I know that is way down the line. I'm sure it'll be similar to the tower.

Speaking of tower, will there be another set of floor soon?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Oct 20, 2017 6:48 pm
by Buster
somewhere between perpetually delayed and developer hell?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Oct 20, 2017 8:22 pm
by D-Rock
The worst part is, she's not off the mark. We tried soliciting for new team members. Some showed interest on the Discord, but they haven't gotten back to us.

Speaking of, yes, we've been having talks on a private Discord chat, and even those have slowed down. If you know of any possible takers, could you bring them over?

In the meantime, made this as both practice, and to remind any followers I have on DeviantArt that we're still determined to make this a thing.
Image
Pose practice.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Oct 22, 2017 6:17 pm
by D-Rock
Well, this arc has given me quite a bit to work with, couldn't help making these.
SCN_0201shr.jpg
SCN_0201shr.jpg (78.1 KiB) Viewed 31447 times

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Oct 24, 2017 8:58 pm
by D-Rock
Got something new.
Image
Avatar Mask
Theme Park World Food Bar
Avatar Gem
Puzzle Master Hat

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Oct 29, 2017 9:12 pm
by dusk
*Foaming at the mouth* (I´m kidding, obviously)

Someone else is making a Cat and Dog themed Jrpg?! I am not ALONE!!!!

I have ideas for the game, which I would be willing to donate. Or, I could make my own game, and put small references to this one? I dunno, lol. But when I get the chance, I am playing this demo for sure!

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Oct 29, 2017 10:14 pm
by D-Rock
You're making one yourself?

Anyway, thanks for the show of support. Hope you enjoy what we got.
While we're having a difficult enough time getting the various pieces that we already have together, I'm willing to listen to more ideas if you want.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Nov 26, 2017 7:20 pm
by NHWestoN
I can't contribute to the project, but I like art people throw in while their laboring over it !!

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Nov 26, 2017 7:30 pm
by D-Rock
We have had some impressive art assets made for the project. A few took several tries to get right, even.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Dec 14, 2017 12:43 am
by D-Rock
Decided to redo some of Peanut's weapons. Thoughts? I decided that I can do better on some of them.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Wed Dec 20, 2017 11:34 pm
by D-Rock

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Jan 16, 2018 6:25 pm
by D-Rock
Well, started passing the time by drawing the bosses. That's about all I can say right now.

Jenny
Tybalt
Ophois. As he still doesn't have an official image, played around with making him different from the concept. Didn't quite work.
Efran
Dingerpeaje

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Jan 16, 2018 11:44 pm
by GreatKitsune
hey guys, just stopping by to say hi again

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Wed Jan 17, 2018 9:01 am
by D-Rock
shock.png
shock.png (208.83 KiB) Viewed 30656 times
Wow, been a long time, man. Things going well, I hope?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Jan 19, 2018 2:25 am
by GreatKitsune
Yeah, stuff's alright. Not too great, not horrible. I'm surprised it's been 2 years almost.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Jan 19, 2018 10:35 pm
by D-Rock
Time has a way of just passing us by, doesn't it?

Just wish we had something more tangible to show for it regarding the project. :(

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Jan 25, 2018 6:18 am
by GreatKitsune
Eh, it's impressive enough it hasn't died yet. I mean it's gone stagnant like half a dozen times in the last 2 years.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Jan 25, 2018 2:20 pm
by Buster
I think it's less a case of being alive, and more a case of the same three people pulling a Frankenstein on it repeatedly.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Jan 25, 2018 3:13 pm
by GameCobra
The idea is there, but at this point we would have to start all over again to get a better idea on how to do this. We were not on track. We need to have clear goals in this game.

That being said, I like to see us take another shot at making the game someday if we're lucky. Would be awesome if we can at least make a Housepets RPG.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Jan 25, 2018 4:41 pm
by D-Rock
Give me a few days to come up with an Alpha set-up and plan.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Jan 25, 2018 5:22 pm
by GameCobra
D-Rock wrote:Give me a few days to come up with an Alpha set-up and plan.
IF YOU MUST!

Good luck!

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Jan 25, 2018 5:29 pm
by D-Rock
And yes, I realize it's sad that it's taken so long, but at least it allowed several ideas to be available in the meantime to stitch together.

Geez, good thing this wasn't a Kickstarter project, when those fail, they fail hard.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Jan 26, 2018 11:32 pm
by Krytus The Dreamer
Well I finished these things

Image
Image

there was going to be a third one but there's a pile of homework ominously calling my name as i continuously attempt to avoid my responsibilities

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Fri Jan 26, 2018 11:36 pm
by D-Rock
Again, very nice!

Now do your homework! :P
Wouldn't be a good thing if this project was negatively affecting you. :|

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Jan 27, 2018 11:29 pm
by D-Rock
Well, got the alpha timeline done https://drive.google.com/file/d/182rIQ7 ... sp=sharing
Didn't include details on most of the bosses, those will be separate. Perfectly willing to hear thoughts.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sun Jan 28, 2018 1:06 am
by Bandit1990
And now I'm playing through the demo again. :)

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Tue Jan 30, 2018 6:40 pm
by D-Rock
Here are the mission and boss ideas. Not new, really, but all in one folder. https://drive.google.com/open?id=1GL7kG ... 1Q4o0294GG

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Apr 05, 2018 6:00 pm
by ZenBlackWolf
Hi.

I have read this thread with great interest.

I want only to say that if you need anything like webspace for sharing files or a website, you can contact me. Will give it for free for this project.

Sadly i dont think i can do much other than this... :?

Please keep this great idea alive.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Apr 05, 2018 6:11 pm
by CHAOKOCartoons
We've got that covered already, but thank you for the kind offer and concern!

We're hoping to get something to you guys soon, the game's still been in development, don't worry! :D

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Thu Apr 05, 2018 6:17 pm
by ZenBlackWolf
Nice to read this. Hope that project will work out. I would love to see this game in the future. :D

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 07, 2018 3:26 pm
by CHAOKOCartoons
Question from Team Babylon: which palette of the HP characters do you prefer. Those on the team all seem to be in agreance with which we prefer, but we'd still like to ask anyway.

Image

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 07, 2018 3:48 pm
by Bandit1990
Personally I prefer more saturated colors, so I like the old ones a little more.

That said, they both look fine.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 07, 2018 4:14 pm
by Buster
When did you find time to overhaul the sprites?

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 07, 2018 7:02 pm
by D-Rock
Sprites were made I want to say a year ago? But they recently needed to be properly cleaned up.

Re: Housepets! Tails of Babylon! * Developer's Thread *

Posted: Sat Apr 07, 2018 8:06 pm
by CHAOKOCartoons
Buster wrote:When did you find time to overhaul the sprites?
I believe this is the 3rd redo of the sprites I've done? When we switched to RPG maker MV I made completely new ones. It was due to the size changes and the old ones not being directly up-scaleable. I originally just made a bigger version of them but then I just completely re-did em cause I realized the bigger pixels meant we could match closer to the comic, they were also easier to make.