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Housepets! Tails of Babylon! * Developer's Thread * 
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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
:shock: Wow. Definitely a lot. Thanks, Obbl! I'll probably resort to shrinking them all down and arranging them on the image. This'll be interesting.
UPDATE: Here we are.
Attachment:
monolith fragment akkadian 1.png
monolith fragment akkadian 1.png [ 11.98 KiB | Viewed 11340 times ]

Attachment:
monolith fragment akkadian 2.png
monolith fragment akkadian 2.png [ 11.05 KiB | Viewed 11340 times ]

Rearranged a lot of the script, and since I don't know how the language works, I don't know if I messed it up.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Looks fine ;) There's no spaces or punctuation in their writing, so you can pretty much move things wherever.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Alright, thanks. So, which should we go with?

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Well, the first one is, "You are a massive nerd for bothering to translate this," and the second one is, "Dad, it's Sabrina. CALL ME." I don't remember what y'all were thinking of doing with them. Some Easter egg thing I guess.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Boss drop upon beating the Monolith. What we do from there was never cemented.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Concepts for boss drops for El Fin and Dingerpeaje.
Attachment:
SCN_0171.jpg
SCN_0171.jpg [ 447.99 KiB | Viewed 11297 times ]

I'll add a feather to the hat in post. I'll rework Pete's Feather for that. How do they look?

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Lookin good so far! In the final product, I'd add a few pins to the voodoo doll just to drive the point home, but besides that you're good to go! :D

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Somehow didn't consider pins. Thanks!

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Going to be slow this month due to christmas gifts still being too awesome to ignore (I blame my cousin). My focus while i have downtime will be on the battle system for now and then focus on the tower in Febuary. Also have to see if everything converted to RPG Maker MV neatly.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Okay, here we are.
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Added in a recolored Pete's Feather and even added a piece of candy for the heck of it.
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Actually kind of cute.

How do they look?

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Lookin' good man! Really digging the lighting on em'! It's also nice that we got the candy in there as well. :D

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Thanks. The lighting on the hat was interesting. I had to figure out how light would hit it without a reference. I just had to add the candy. Initially, I was going to do a candy cane under the feather, then decided to make my job a bit easier.

As for the doll, I was initially going to do the colors to be the same as Peanut, but then I decided to use the color picker and used the palette from the Copy Cloth. It's rare for a voodoo doll to be ornate.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
That hat looks really good, great job on them!

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
A thumbs up to this art! Can't wait to see how these will play a role in the game.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Got some outlines.
Attachment:
k9armorline.png
k9armorline.png [ 3.13 KiB | Viewed 11179 times ]

Based on the original look for the K-9 vests.
Attachment:
k9armordeluxeline.png
k9armordeluxeline.png [ 3.97 KiB | Viewed 11179 times ]

Based on the current look.

I went with a new method of doing these, using a mannequin sketch I made from a website I found. I'll try to make the rest of the armor in this method.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Great job on the dimensions! The second looks sort of like a treasure chest when not being worn, :lol:

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
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Got 'em. Let's see what I manage in the coming sets. Since I'm going digital now, I'll post outlines instead of sketches to get final word.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Super impressive. really like the way they came out. They look nearly identical to the comic :3

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
We'll, that's what I was aiming for.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Nice job, D-Rock.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Full team revival.
Attachment:
slantedcoin.png
slantedcoin.png [ 84.35 KiB | Viewed 11078 times ]

Very rare find, fully revives the team upon defeat.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Sorry for posting so soon, but I got some more updates that I want your opinions on.
Attachment:
slantedcoin.png
slantedcoin.png [ 88.57 KiB | Viewed 11064 times ]

Fixed up the shadows a bit. Now...
Attachment:
funball3dtrial.png
funball3dtrial.png [ 19.48 KiB | Viewed 11064 times ]

I've been wanting to redo Peanut's weapons for a bit now, and I found an image of the ball that Peanut plays with in the first book. Turns out there, it has a star design as opposed to a smaller circle. Also, I found a new plug-in for my art program that can wrap an image to one of three shapes, in this case a ball. This in only a test, but thoughts?

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
The ball reminds me of that ball from Toy Story :lol:

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Yep, just different colors.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
I like how you put the fish/bone tag on the coin however it feels more like "points" or a power up

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Looking great, both the revival coin and the new ball.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Okay, while I have internet connection;
Attachment:
armorproposals.png
armorproposals.png [ 21.66 KiB | Viewed 10969 times ]

Cheated these into existence by manipulating a 3D Render plug-in I found.

Chest Protector
Hero Armor
Scale Armor
Shield Armor
Tank Armor

Pretty easy to see which were the first ones to be made. Really not sure how to go about the rest of these. And hopefully my internet connection doesn't suddenly up and die again.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
... Whoever decided to add a cannon to the tank armor is really literal about it. x3

Neat designs. Shield armor looks like something out of the Avengers. =P

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
I actually repurposed one of the submitted shields for the Shield armor. Didn't even alter the design that much. As for the tank armor, I couldn't think of a way to portray it other than this. Reminded me of the Armored Core mechs. At least, the first ones. All I had for real reference to those was a demo disc I used to have.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
They look awesome, the Hero armor makes me think of He-Man sort of, hahah, I love it!

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Someone needs to do a He-Man parody with Housepets now. By the Power of Babylon!

Anyway, here we are.
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I do have a flat version of Dragon's Vow, but I haven't been able to work the 3D effect to my favor in that.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
King takes the Orga Blader and is like "By the power of Babylon, I HAVE THE POWER!"

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
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Your comments about the tank armor made me think of this.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
That looks awesome! Should I take a look into the Armored Core series? I mean, they generally good? Sort of liked the demo we had.

Also, is it alright if we use this for the game?

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
go ahead.

as for the games, I prefer AC3 and it's spinoffs the best, but those were all PS2 games.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Well, this is how it ended up looking with the outline.
Attachment:
armoredcorearmor.png
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I ended up making some pretty big changes to the side visible to the viewer. Good look or try again? I'm thinking of what I could do to that middle part of the top.

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
It looks a bit big to be chest armor, doesn't it? :|

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
..Chest armour with a 40mm Anti Tank Cannon made out of a tank turret.. somewhere in the distance, Orks are shouting for More Dakka.....

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Well, from what I've seen, Armored Core was quite stylized. And as for practicality, when has any design submitted by me or Buster been truly practical?

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Post Re: Housepets! Tails of Babylon! * Developer's Thread *
Still..40mm gun..Now if it was a GAU-8 Brrt gun (A-10 Warthog minigun) then I'd be saying, "Okay, enuff dakka.."..Jt's impratical, but then again, you're wearing a tank turret..People have no room to argue against the Dakka.

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