This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 
De-fictionalizing Universes & Unrealities 
Author Message

Joined: Thu Oct 18, 2012 8:11 pm
Posts: 3
Post De-fictionalizing Universes & Unrealities
I am pretty hard core into tabletop gaming, and I thought it would be pretty fun to create an actual playable analogue to Dragon and Pete's game. From what I can recall/find in the archives, the game works basically as follows:
  • You need at least 3 players: two warring gods and a mediator (I.E. Dragon, Pete, and the kitsune, respectively)
  • Each god has a temple, which serves as the base of their power
  • Each god has a number of followers who can further their goals on the moral plane, and one Avatar who they control directly
  • The gods' avatars will eventually face off and one will kill the other
  • The bulk of the gods' machinations are to ensure that their respective avatars will be victorious
Some things that would have to change for a real version would be:
  • The mediator would have to control each player's followers and interpret the ramifications of the players' actions
  • There would have to be some limitations on what players could do and when
  • There would have to be some organized mechanics for how avatars and followers function in the game
I am thinking that the d20 system core rules would be a good starting point for the crunchy parts of the rules.
Does anyone else have any thoughts or ideas on how I could make this work as an actual game?


Thu Oct 18, 2012 8:22 pm
Profile
Puppy Wrangler
User avatar

Joined: Tue Sep 28, 2010 8:18 pm
Posts: 6313
Location: Florida
Post Re: De-fictionalizing Universes & Unrealities
Well, it just said the avatars face off in a duel, not that it is a duel to the death...

_________________
My characters
Everybody has a story to tell. What's yours?
Image


Fri Oct 19, 2012 9:43 pm
Profile

Joined: Thu Oct 18, 2012 8:11 pm
Posts: 3
Post Re: De-fictionalizing Universes & Unrealities
Right, got that slightly wrong.
And this is why I am trying to make sure I know what the goals are before working on the system.


Sat Oct 20, 2012 6:47 am
Profile
User avatar

Joined: Wed Jul 04, 2012 12:17 am
Posts: 154
Location: It was unwise to wake the 3-eyed cat, but we did it anyways, and now look at us. Whatever you do,
Post Re: De-fictionalizing Universes & Unrealities
This is a fun idea! I'd worry that the core concept is so broad in scope that it'd be difficult to keep mechanics and game progression even remotely comprehendable, but definitely cheering on your efforts!

Depending how you wanted it to play out, it might be fun to incorporate a deck of action cards to introduce random events, like the chance cards in monopoly.


Tue Oct 23, 2012 9:15 pm
Profile

Joined: Thu Oct 18, 2012 8:11 pm
Posts: 3
Post Re: De-fictionalizing Universes & Unrealities
Hm... A deck of random events might make the mediator's job easier. That way the mediator wouldn't necessarily have to decide when something important is happening on the moral world.


Wed Oct 24, 2012 6:38 am
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 5 posts ] 

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.