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Housepets! The game. 
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Post Housepets! The game.
Anything is possible in games, if you know what your doing.

I think this is a really awesome idea. If anyone here is talented at pixel art let me know :D

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Sun Oct 19, 2014 10:43 pm
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Post Re: Housepets! The game.
There was a fighting game idea that came up a while ago. I thought it sounded interesting, but yeah, better have a really good story to explain why the entire town became a tournament. There's the web-comic crossover, Thread Bound, which is supposed to be an action RPG. So the question is, what type of game will it be? RPG? Sidescroller? Visual Novel? Definitely a lot of choices.

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Sun Oct 19, 2014 11:35 pm
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Post Re: Housepets! The game.
D-Rock wrote:
There was a fighting game idea that came up a while ago. I thought it sounded interesting, but yeah, better have a really good story to explain why the entire town became a tournament. There's the web-comic crossover, Thread Bound, which is supposed to be an action RPG. So the question is, what type of game will it be? RPG? Sidescroller? Visual Novel? Definitely a lot of choices.


RPG that follows the comic story and stuff!

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Sun Oct 19, 2014 11:59 pm
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Post Re: Housepets! The game.
Alright, now how the game will play. Play as the existing characters and change up who we play as in different story arcs, or as an original character who manages to be roped into everything (personally prefer the latter)?

And now that we've narrowed down the genre, how about style? Traditional, turn-based, or action-oriented real time battles?

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Mon Oct 20, 2014 12:05 am
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Post Re: Housepets! The game.
Embarrassingly I must admit that I've had an idea or 2 about a Housepets! game for awhile now... If you guys are okay with it, I wouldn't mind joining the project, though I'd be more of a concept maker.

Unfortunately it would be difficult to create an RPG for a comedy/romance/slice-of-life story, and even harder to follow the story of an ongoing webcomic. I'd suggest crafting an original story while staying within the comic canon (Kind of like an Anime movie).

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Mon Oct 20, 2014 6:16 am
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Post Re: Housepets! The game.
SuperStar wrote:
Unfortunately it would be difficult to create an RPG for a comedy/romance/slice-of-life story, and even harder to follow the story of an ongoing webcomic. I'd suggest crafting an original story while staying within the comic canon (Kind of like an Anime movie).

How would that be difficult? If it were in the style of, say, a Mario RPG (more particularly in the style of the first two Paper Mario games) I think it would work with Housepets just fine.

I do agree with the latter, though. It could only really work well if it went off into its own side-story/spin-off sort of thing.

SuperStar wrote:
Embarrassingly I must admit that I've had an idea or 2 about a Housepets! game for awhile now...

Don't worry, I'm on the same boat as you, thinking of all sorts of silly ideas for funsies.


Mon Oct 20, 2014 1:52 pm
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Post Re: Housepets! The game.
Well we could have the slice of life stuff as side quests, and have a bigger storyline thats canon / follows the comic.

Any of you guys have skype?

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Mon Oct 20, 2014 9:20 pm
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Post Re: Housepets! The game.
So this is like an RP but with Housepets! characters and no original characters?


Mon Oct 20, 2014 10:58 pm
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Post Re: Housepets! The game.
I don't have Skype, though I've been considering it...

If we are going with the RPG idea is have a suggestion for the name.
Housepets! Tails of Babylon

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Tue Oct 21, 2014 12:29 am
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Post Re: Housepets! The game.
Amazee Dayzee wrote:
So this is like an RP but with Housepets! characters and no original characters?


Its an RPG with the housepets characters.

SuperStar wrote:
I don't have Skype, though I've been considering it...

If we are going with the RPG idea is have a suggestion for the name.
Housepets! Tails of Babylon


You should get skype, thats a nice name.

I really need a pixel artist, I can handle the non-art related game making.

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Wed Oct 22, 2014 12:03 am
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Post Re: Housepets! The game.
I'm starting to think pixel artists and spriters are professions we lack around here. Someone please prove me wrong.

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Wed Oct 22, 2014 12:11 am
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Post Re: Housepets! The game.
Yeah... Pixel Art is the biggest thing we need to start.

Anyone else here have RPGMakerVXAce? It's a really effective RPG Maker that I have.

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Wed Oct 22, 2014 12:54 am
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Post Re: Housepets! The game.
Played around with it, actually. Can't really do anything, though.

Yeah, unfortunately, pixel art is one of those things that can take a while to get down, it seems, especially considering that a basic sprite sheet in RPG Maker VX is twelve images. More if we want more expressions and the like.

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Wed Oct 22, 2014 4:23 pm
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Post Re: Housepets! The game.
SuperStar wrote:
Yeah... Pixel Art is the biggest thing we need to start.

Anyone else here have RPGMakerVXAce? It's a really effective RPG Maker that I have.



Thats what i plan on using!

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Wed Oct 22, 2014 6:19 pm
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Post Re: Housepets! The game.
A suggestion. Before we worry about Sprites, we could try to work out how this game is gonna go.
And also, we could technically start development without the sprites, we would just need to substitute with... humans... until we get the sprites.

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Wed Oct 22, 2014 8:44 pm
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Post Re: Housepets! The game.
Superstar has an incredibly valid point. The story needs to be written out before serious work can be done. Changing a sprite sheet shouldn't be too difficult once finished.

Still have the question of who will the player control; an original character, or the existing ones? I'm asking since there are so many arcs that follow many different characters.

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Wed Oct 22, 2014 9:35 pm
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Post Re: Housepets! The game.
I know its an RPG with Housepets! characters, but can we use OCs also?


Wed Oct 22, 2014 10:00 pm
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Post Re: Housepets! The game.
Like I said before I highly suggest we try to craft our own plot, while keeping the comic canon. We could reference and bring up certain events from arcs, while also incorporating some of them, but mainly I believe an original plot is the best take.

Also, I suggest we try to refrain from OCs, unless it's necessary for like Villain or something.

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Thu Oct 23, 2014 1:19 am
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