Search found 311 matches
- Tue Dec 15, 2009 5:17 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
Anymore blushing and he would go into infrared, yo. You just supported my older theory about Pete being a robot and Bino and Tiger and Fido and some others being infected by nanobots, turning them into robots and causing their eyes to glow a little because of non-silicon semiconductor. Actually, si...
- Fri Dec 04, 2009 4:00 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
I will never accept this kind of answerNoelL wrote:magic
- Fri Dec 04, 2009 3:11 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
by the way, could this be some way of "integrating" Rick himself into the story, since his last name is Griffin too Hm. ... "Griffin"... ... OH MY GOD GUYS RICK IS PETE. I was faster :P Except "Griffin" is not last name, but "last nickname" obviously... Also ...
- Wed Dec 02, 2009 1:33 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
Oh and I forgot: where we could apply a request for Pete, to change us to animals too? I'm sure a lot of people would welcome that, especially in these cold days in the morning (at least in here), having fur will be definitely useful. :D Also, it's a temporary shift of genre then (something like The...
- Wed Dec 02, 2009 11:19 am
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
even in sci-fi and fantasy there generally is an aspect of reality Nah, sci-fi story can take place in some different universe (or place), which has no concept of reality, because of totally different laws of physics. Well I could not have even concept of "laws of physics", or concept of ...
- Thu Nov 26, 2009 12:50 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
Buckdida: I have even more silly (and crazy) speculation from IRC :D You can read it here, it's a little longer (I didn't edit anything, it's a pure export, you should read it to the end, to understand whole "theory"). By the way, don't take it too seriously, I'm just making fun all the ti...
- Wed Nov 25, 2009 12:17 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
This is getting very interesting, I wonder what will be explanation of this. Maybe there were some toxins in water supply and everyone is hallucinating? But synchronized hallucinating? :D Anyway, that "I am free" reminds me of exactly same words from the end of episode called "The imp...
- Mon Nov 23, 2009 5:08 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
Because she's an alien from different galaxy, who is on mission to probe minds of earth beings and study their culture and behavior, which can be achieved by creating virtual reality transmitted in a subconscious signal, that creates some unusual situation in their dreams, but lets them to react as ...
- Mon Nov 23, 2009 4:34 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
Maybe all of them are dreaming. You know, synchronized dreaming dreaming caused by Tarot's psychic powers - she uses subspace energy to transmit large bursts of subenergy containing data, which can be caught and decrypted by brain's electromagnetic field. Or they're not dreaming and they're going to...
- Sat Nov 21, 2009 8:56 pm
- Forum: Media Median
- Topic: Post pics of yourself.
- Replies: 2185
- Views: 787838
- Thu Nov 19, 2009 4:09 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
He's not pink he's purple!
- Fri Nov 06, 2009 4:49 am
- Forum: The Comic
- Topic: Housepets! Information Thread
- Replies: 185
- Views: 194626
Re: Housepets! Information Thread
I was just kidding
Anyway, maybe I'll start visiting Housepets via the IP address of housepetscomic.com too: http://76.74.255.237 , comic looks this way more interesting
Anyway, maybe I'll start visiting Housepets via the IP address of housepetscomic.com too: http://76.74.255.237 , comic looks this way more interesting
- Thu Nov 05, 2009 5:38 pm
- Forum: The Comic
- Topic: Housepets! Information Thread
- Replies: 185
- Views: 194626
Re: Housepets! Information Thread
Why don't just go to the homepage? You don't have Housepets as homepage? You've disappointed me.Alex wrote:Why not just click your bookmark? You DON'T have a Housepets! bookmark?! You.... you've disappointed me....
- Wed Nov 04, 2009 1:56 pm
- Forum: Fan Projects
- Topic: pridelandsjokebig.exe
- Replies: 25
- Views: 18922
Re: pridelandsjokebig.exe
Ebly: I wrote and somewhat debugged this battle system in about three days, so if I wrote something similar in different in future, it won't take so much time or I can port code later, since it's not going anywhere. However, if don't really think that I would ever write this battlesystem again, beca...
- Wed Nov 04, 2009 2:59 am
- Forum: Fan Projects
- Topic: pridelandsjokebig.exe
- Replies: 25
- Views: 18922
Re: pridelandsjokebig.exe
Mr. Boo: As I already said in the first post, it's only a technical demo (presentation of game system), not yet a game, so don't worry about some bugs similar to that. Also, I don't need help with the programming, but with graphics, which I also said in the first post. People don't read it or what? ...
- Tue Nov 03, 2009 2:09 pm
- Forum: Fan Projects
- Topic: pridelandsjokebig.exe
- Replies: 25
- Views: 18922
Re: pridelandsjokebig.exe
Teh Brawler: I think that gameplay is simple, nothing special. However I doubt that it will be dead after November. You know, I'm planing many games even several years and although they are still only in state of plans, drafts and writing documentations and algorithm charts (flowcharts), I could har...
- Sun Nov 01, 2009 1:29 pm
- Forum: Fan Projects
- Topic: pridelandsjokebig.exe
- Replies: 25
- Views: 18922
pridelandsjokebig.exe
Because I had birthday a few days ago (however, not certainly happy, it's just ordinary day for me spent with work), I decided to give some present to you instead. I noticed that in Housepets' Bonus page is picture of a fictional cover of a Pridelands game: pridelandsjokesmall.png So I got an idea, ...
- Sun Nov 01, 2009 9:05 am
- Forum: Media Median
- Topic: Desktop Background
- Replies: 674
- Views: 435073
Re: Desktop Background
Ebly: What? I didn't said a word about cluttered desktop being bad for computer (how bad it can even be for a computer? It makes almost no difference when icons are on desktop or in a folder and it couldn't damage physical hardware nor software anyhow. When you think about it, icons in directories w...
- Sat Oct 31, 2009 7:58 pm
- Forum: Media Median
- Topic: Desktop Background
- Replies: 674
- Views: 435073
Re: Desktop Background
AUGH Get some folders up in that desktop! ANY folders! My tech inept parents have a less cluttered desktop! MY SISTER (of the younger variety) has a less cluttered desktop! I know you say it's temporary space but crap, how do you find things?!?!? Why? Folders will cause only one things: Increased l...
- Sat Oct 24, 2009 2:48 pm
- Forum: Media Median
- Topic: Desktop Background
- Replies: 674
- Views: 435073
Re: Desktop Background
Here are my two desktops (I have two monitors connected to my main computer). However, those are my two most favorite backgrounds, since I currently have 129 different wallpapers, which are changing automatically. Ans since I like all of them (if I haven't, I would deleted them long time ago or don...
- Thu Oct 15, 2009 8:20 am
- Forum: The Comic
- Topic: Housepets! Information Thread
- Replies: 185
- Views: 194626
Re: Housepets! Information Thread
Alex: Lines are black, while other areas are not. Knowing this and understanding the RGB color space, you can easily remove all color areas. While black has RGB code rgb(0,0,0) (or #000000) and gray shades (lines in that picture are not only black, but they fade, so they look smooth, without alias (...
- Mon Oct 12, 2009 4:57 pm
- Forum: The Comic
- Topic: Housepets! Information Thread
- Replies: 185
- Views: 194626
Re: Housepets! Information Thread
No, Grape just prepared herself for the Halloween Anyway, as I said, it's only a example and the worst looking by my opinion.
(by the way, where would Peanut get some acid? And why acid? I will probably say some color spray or something).
(by the way, where would Peanut get some acid? And why acid? I will probably say some color spray or something).
- Mon Oct 12, 2009 4:26 pm
- Forum: The Comic
- Topic: Housepets! Information Thread
- Replies: 185
- Views: 194626
Re: Housepets! Information Thread
Too lazy shifting one or three sliders? :) However, I don't think it's awesome, I only applied several filters to already created picture, I think that person who created it in first place is awesome :D Anyway, these color layers don't have to be a solid color, it's possible to place virtually anyth...
- Mon Oct 12, 2009 1:12 pm
- Forum: The Comic
- Topic: Housepets! Information Thread
- Replies: 185
- Views: 194626
Re: Housepets! Information Thread
... http://i568.photobucket.com/albums/ss126/LightningAlex/Alex.jpg I'm sorry, but it looks horrible (the alias) to me. I don't think that using paintbrush to recolor a picture is the best way, although many people recolor them this way. It's certainly better to decompose the original picture into ...
- Wed Sep 23, 2009 4:40 pm
- Forum: The Dead Thread Bed
- Topic: Italian Translation
- Replies: 1414
- Views: 496950
Re: Italian Translation
picture and before someone asked, still I haven't found the way to delete text AND leave untouched the background. Any help would be appreciated Why you just don't copy the lower part without letters from the first frame, to the lower part of the last frame (they are the same except for the overlap...
- Mon Sep 07, 2009 4:24 pm
- Forum: Old Comic Discussion
- Topic: Old Comic Discussion: "Imaginate" to "Imaginate, too!"
- Replies: 4698
- Views: 1820357
Re: current comic
Maybe he is still in the United Arab Emirates If he even was ever here. We probably don't know if Tiger really sent him here, since postage was quite expensive and how can a dog get to such a big money (although everything can be possible)?Dylan wrote:What ever happened to Pap?
- Sat Sep 05, 2009 6:23 pm
- Forum: Not the Comic
- Topic: Music.
- Replies: 6425
- Views: 1938869
Re: Music.
Call me weird, but I like music from my favorite game series, Sonic The Hedgehog - nearly all music from all released titles, including old 16bit ones for Sega Genesis/Mega Drive and even 8bit for Master System. Someones call it "beeping", but for me, it's truly art, since back then, there...
- Tue Sep 01, 2009 6:57 am
- Forum: Fan Projects
- Topic: Simple Peanut Animator
- Replies: 8
- Views: 9273
Re: Simple Peanut Animator
Oh, I noticed, that when I was in hurry fixing that frame corrupt problem yesterday, I didn't fix it completely. I uploaded third version, where it should be OK now in all situations. When I was at it, I also improved these sliders, as Dylan asked, using combination of built-in function that remotel...
- Mon Aug 31, 2009 6:17 pm
- Forum: Fan Projects
- Topic: Simple Peanut Animator
- Replies: 8
- Views: 9273
Re: Simple Peanut Animator
Dylan: Scollbars (they're more like sliders) - you need to move mouse more carefully. Maybe I'll fix it, but those sliders are implemented as a special function (only one for all slider), which I call with different parameters (min value, max value, value id it changes, displayed name), so I don't h...
- Mon Aug 31, 2009 5:42 pm
- Forum: Fan Projects
- Topic: Simple Peanut Animator
- Replies: 8
- Views: 9273
Re: Simple Peanut Animator
Thank you. When you are not a native speaker and still a student of particular language, without a feedback from native speakers (or just more fluent speakers), you don't know whether your posts are full of errors (grammatical or just weird and unusual phrases) or not. Unlike many programming langua...
- Mon Aug 31, 2009 1:29 pm
- Forum: Fan Projects
- Topic: Simple Peanut Animator
- Replies: 8
- Views: 9273
Simple Peanut Animator
Hello, I was just experimenting with skeleton keyframing animation system (well, trying to create a very simple one), for studying purposes (you may have a great idea about some algorithm, but usually only practical implementation would help you to find all the flaws), because I never programmed suc...