Well as you can see it’s still style experimentation. Another of the things I’m trying to get out of this is greater accuracy in construction for the faces; I always had a problem with the initial way that I drew them in that they only really looked correct in their usual 3/4th perspective. Also, there were a lot of fluxuations in my old style, leading to messiness especially when I had to rush it.
I don’t want to lose the range of expression though. I was thinking because yesterday the faces were oblique/contorted it was difficult to realize what the actual changes were, beyond the angles that I could attain. That said, not looking at my references while drawing led me to cartoonify it a bit more than it was yesterday.